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Olena  User documentation 2.1
An Image Processing Platform
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1 // Copyright (C) 2007, 2009 EPITA Research and Development Laboratory (LRDE)
2 //
3 // This file is part of Olena.
4 //
5 // Olena is free software: you can redistribute it and/or modify it under
6 // the terms of the GNU General Public License as published by the Free
7 // Software Foundation, version 2 of the License.
8 //
9 // Olena is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with Olena. If not, see <http://www.gnu.org/licenses/>.
16 //
17 // As a special exception, you may use this file as part of a free
18 // software project without restriction. Specifically, if other files
19 // instantiate templates or use macros or inline functions from this
20 // file, or you compile this file and link it with other files to produce
21 // an executable, this file does not by itself cause the resulting
22 // executable to be covered by the GNU General Public License. This
23 // exception does not however invalidate any other reasons why the
24 // executable file might be covered by the GNU General Public License.
25 
26 #include <iostream>
27 
28 #include <mln/fun/x2x/rotation.hh>
29 #include <mln/core/image/image3d.hh>
30 #include <mln/value/int_u8.hh>
31 #include <mln/core/image/imorph/tr_image.hh>
32 #include <mln/debug/iota.hh>
33 #include <mln/debug/println.hh>
34 
35 
36 int main()
37 {
38  using namespace mln;
39  using value::int_u8;
40 
41  {
42  image2d<int_u8> in(3, 3);
43 
44  debug::iota(in);
45  debug::println(in);
46 
48  v[0] = 0;
49  v[1] = 1;
50  fun::x2x::rotation<2, float> rot1(1.67, v);
51 
55  inter(in.domain(), in, rot1);
56 
57  debug::println(inter);
58  }
59 
60  {
61  image3d<int_u8> in(3, 3, 3);
62 
63  debug::iota(in);
64  debug::println(in);
65 
67  v[0] = 0;
68  v[1] = 0;
69  v[2] = 1;
70  fun::x2x::rotation<3, float> rot1(1.67, v);
71 
75  inter(in.domain(), in, rot1);
76 
77  debug::println(inter);
78  }
79 }