# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4 PortSystem 1.0 PortGroup xcodeversion 1.0 name openvrml version 0.18.9 revision 6 categories graphics x11 maintainers {raphael @raphael-st} openmaintainer description a cross-platform VRML and X3D browser and C++ runtime \ library long_description OpenVRML is a free cross-platform runtime for VRML and \ X3D available under the GNU Lesser General Public \ License. The OpenVRML distribution includes libraries \ you can use to add VRML/X3D support to an application. \ On platforms where GTK+ is available, OpenVRML also \ provides a plug-in to render VRML/X3D worlds in Web \ browsers. homepage http://www.openvrml.org/ license LGPL-3 GPL-3 platforms darwin master_sites sourceforge:project/${name}/${name}/${version} checksums rmd160 c79589b11a5dcbf91a09f454deb7fcc439c8a771 \ sha256 b3deaf549ccb8ef38db29b674a9c3f6cdf234c4b2b3b159a9479b966373b13c8 depends_lib port:boost \ port:fontconfig \ port:libxml2 \ path:include/turbojpeg.h:libjpeg-turbo \ port:zlib \ port:libiconv \ port:libtool depends_build port:pkgconfig minimum_xcodeversions {9 3.1} patchfiles patch-player.cpp.diff configure.args --disable-script-node-javascript \ --disable-script-node-java \ --disable-xembed \ --disable-player \ --disable-mozilla-plugin \ --without-x \ --disable-gl-renderer \ --disable-examples configure.ldflags-append -lboost_system-mt post-destroot { xinstall -m 644 -W ${worksrcpath} \ AUTHORS \ COPYING \ COPYING.LESSER \ ChangeLog \ NEWS \ README \ THANKS \ ${destroot}${prefix}/share/doc/${name}-${version} } variant js_spidermonkey description {Enable support for JavaScript in the Script node with Spidermonkey} { depends_lib-append port:spidermonkey configure.args-delete --disable-script-node-javascript configure.args-append --enable-script-node-javascript \ --with-libjs configure.env-append "JS_CFLAGS=-DXP_UNIX -DJS_THREADSAFE -I${prefix}/include/js" } variant opengl description {Build the OpenGL renderer} { # examples need SDL player which needs OpenGL depends_lib-append port:libsdl configure.args-delete --disable-gl-renderer \ --disable-examples } variant xembed requires opengl x11 description {Build the XEmbed control} { depends_lib-append port:gtkglext \ port:dbus-glib configure.args-delete --disable-xembed } variant player requires xembed description {Build the GNOME openvrml-player} { depends_lib-append port:libgnomeui \ port:curl configure.args-delete --disable-player } variant x11 { configure.args-delete --without-x configure.args-append --with-x \ --x-includes=${prefix}/include \ --x-libraries=${prefix}/lib } default_variants +x11 +opengl if {[variant_isset x11] || [variant_isset opengl]} { depends_lib-append port:mesa port:libGLU } livecheck.type regex livecheck.url http://sourceforge.net/projects/${name}/files/ livecheck.regex ${name}-(\[0-9.\]+)\\.tar