openscenegraph
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Public Types | |
typedef std::vector < osg::NodePath > | NodePathList |
typedef std::map < osg::Billboard *, NodePathList > | BillboardNodePathMap |
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enum | TraversalMode { TRAVERSE_NONE, TRAVERSE_PARENTS, TRAVERSE_ALL_CHILDREN, TRAVERSE_ACTIVE_CHILDREN } |
enum | VisitorType { NODE_VISITOR = 0, UPDATE_VISITOR, EVENT_VISITOR, COLLECT_OCCLUDER_VISITOR, CULL_VISITOR } |
Public Attributes | |
BillboardNodePathMap | _billboards |
Flatten MatrixTransform/Billboard pairs.
typedef std::map<osg::Billboard*, NodePathList > osgUtil::Optimizer::FlattenBillboardVisitor::BillboardNodePathMap |
typedef std::vector<osg::NodePath> osgUtil::Optimizer::FlattenBillboardVisitor::NodePathList |
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inline |
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virtual |
Reimplemented from osg::NodeVisitor.
void osgUtil::Optimizer::FlattenBillboardVisitor::process | ( | ) |
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virtual |
Method to call to reset visitor. Useful if your visitor accumulates state during a traversal, and you plan to reuse the visitor. To flush that state for the next traversal: call reset() prior to each traversal.
Reimplemented from osg::NodeVisitor.
BillboardNodePathMap osgUtil::Optimizer::FlattenBillboardVisitor::_billboards |