openscenegraph
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#include <string>
#include <vector>
#include <map>
#include <osg/buffered_value>
#include <osg/ref_ptr>
#include <osg/Uniform>
#include <osg/Shader>
#include <osg/StateAttribute>
Macros | |
#define | OSG_PROGRAM 1 |
#define OSG_PROGRAM 1 |