; File generated automatically from ../wine/dlls/d3dx11_43/d3dx11_43.spec; do not edit!

LIBRARY d3dx11_43.dll

EXPORTS
  D3DX11CheckVersion@8 @1
  D3DX11CompileFromFileA@44 @2
  D3DX11CompileFromFileW@44 @3
  D3DX11CompileFromMemory@52 @4
  D3DX11CompileFromResourceA@0 @5 PRIVATE
  D3DX11CompileFromResourceW@0 @6 PRIVATE
  D3DX11ComputeNormalMap@0 @7 PRIVATE
  D3DX11CreateAsyncCompilerProcessor@0 @8 PRIVATE
  D3DX11CreateAsyncFileLoaderA@8 @9
  D3DX11CreateAsyncFileLoaderW@8 @10
  D3DX11CreateAsyncMemoryLoader@12 @11
  D3DX11CreateAsyncResourceLoaderA@12 @12
  D3DX11CreateAsyncResourceLoaderW@12 @13
  D3DX11CreateAsyncShaderPreprocessProcessor@0 @14 PRIVATE
  D3DX11CreateAsyncShaderResourceViewProcessor@0 @15 PRIVATE
  D3DX11CreateAsyncTextureInfoProcessor@0 @16 PRIVATE
  D3DX11CreateAsyncTextureProcessor@0 @17 PRIVATE
  D3DX11CreateShaderResourceViewFromFileA@0 @18 PRIVATE
  D3DX11CreateShaderResourceViewFromFileW@0 @19 PRIVATE
  D3DX11CreateShaderResourceViewFromMemory@28 @20
  D3DX11CreateShaderResourceViewFromResourceA@0 @21 PRIVATE
  D3DX11CreateShaderResourceViewFromResourceW@0 @22 PRIVATE
  D3DX11CreateTextureFromFileA@24 @23
  D3DX11CreateTextureFromFileW@24 @24
  D3DX11CreateTextureFromMemory@28 @25
  D3DX11CreateTextureFromResourceA@0 @26 PRIVATE
  D3DX11CreateTextureFromResourceW@0 @27 PRIVATE
  D3DX11CreateThreadPump@0 @28 PRIVATE
  D3DX11FilterTexture@16 @29
  D3DX11GetImageInfoFromFileA@16 @30
  D3DX11GetImageInfoFromFileW@16 @31
  D3DX11GetImageInfoFromMemory@20 @32
  D3DX11GetImageInfoFromResourceA@0 @33 PRIVATE
  D3DX11GetImageInfoFromResourceW@0 @34 PRIVATE
  D3DX11LoadTextureFromTexture@0 @35 PRIVATE
  D3DX11PreprocessShaderFromFileA@0 @36 PRIVATE
  D3DX11PreprocessShaderFromFileW@0 @37 PRIVATE
  D3DX11PreprocessShaderFromMemory@0 @38 PRIVATE
  D3DX11PreprocessShaderFromResourceA@0 @39 PRIVATE
  D3DX11PreprocessShaderFromResourceW@0 @40 PRIVATE
  D3DX11SHProjectCubeMap@0 @41 PRIVATE
  D3DX11SaveTextureToFileA@16 @42
  D3DX11SaveTextureToFileW@16 @43
  D3DX11SaveTextureToMemory@20 @44
