cmake(1)

DESCRIPTION

The "cmake" executable is the CMake command-line interface. It may be used to configure projects in scripts. Project configuration settings may be specified on the command line with the -D option. The -i option will cause cmake to interactively prompt for such settings.

CMake is a cross-platform build system generator. Projects specify their build process with platform-independent CMake listfiles included in each directory of a source tree with the name CMakeLists.txt. Users build a project by using CMake to generate a build system for a native tool on their platform.

MODULES

The following modules are provided with CMake. They can be used with INCLUDE(ModuleName).

  CMake Modules - Modules coming with CMake, the Cross-Platform Makefile Generator.

This is the documentation for the modules and scripts coming with CMake. Using these modules you can check the computer system for installed software packages, features of the compiler and the existance of headers to name just a few.

AddFileDependencies
    ADD_FILE_DEPENDENCIES(source_file depend_files...) Adds the given files as dependencies to source_file

BundleUtilities

    BundleUtilities.cmake A collection of CMake utility functions useful for dealing with .app bundles on the Mac and bundle-like directories on any OS. The following functions are provided by this script:
       get_bundle_main_executable
       get_dotapp_dir
       get_bundle_and_executable
       get_bundle_all_executables
       get_item_key
       clear_bundle_keys
       set_bundle_key_values
       get_bundle_keys
       copy_resolved_item_into_bundle
       fixup_bundle_item
       fixup_bundle
       copy_and_fixup_bundle
       verify_bundle_prerequisites
       verify_bundle_symlinks
       verify_app Requires CMake 2.6 or greater because it uses function, break and PARENT_SCOPE. Also depends on GetPrerequisites.cmake.

CMakeBackwardCompatibilityCXX
    define a bunch of backwards compatibility variables
      CMAKE_ANSI_CXXFLAGS - flag for ansi c++
      CMAKE_HAS_ANSI_STRING_STREAM - has <strstream>
      INCLUDE(TestForANSIStreamHeaders)
      INCLUDE(CheckIncludeFileCXX)
      INCLUDE(TestForSTDNamespace)
      INCLUDE(TestForANSIForScope)

CMakeDependentOption
    Macro to provide an option dependent on other options. This macro presents an option to the user only if a set of other conditions are true. When the option is not presented a default value is used, but any value set by the user is preserved for when the option is presented again. Example invocation:
      CMAKE_DEPENDENT_OPTION(USE_FOO "Use Foo" ON
                            "USE_BAR;NOT USE_ZOT" OFF) If USE_BAR is true and USE_ZOT is false, this provides an option called USE_FOO that defaults to ON. Otherwise, it sets USE_FOO to OFF. If the status of USE_BAR or USE_ZOT ever changes, any value for the USE_FOO option is saved so that when the option is re-enabled it retains its old value.

CMakeDetermineASM-ATTCompiler

    determine the compiler to use for ASM using AT&T syntax

CMakeDetermineASMCompiler

    determine the compiler to use for ASM programs

CMakeExportBuildSettings
    export build settings from a project.
      CMAKE_EXPORT_BUILD_SETTINGS(SETTINGS_FILE) macro defined to export the build settings for use by another project.
      SETTINGS_FILE - the file into which the settings are to be stored.

CMakeFindFrameworks
    helper module to find OSX frameworks

CMakeForceCompiler

    This module defines macros intended for use by cross-compiling toolchain files when CMake is not able to automatically detect the compiler identification. Macro CMAKE_FORCE_C_COMPILER has the following signature:
       CMAKE_FORCE_C_COMPILER(<compiler> <compiler-id>) It sets CMAKE_C_COMPILER to the given compiler and the cmake internal variable CMAKE_C_COMPILER_ID to the given compiler-id. It also bypasses the check for working compiler and basic compiler information tests. Macro CMAKE_FORCE_CXX_COMPILER has the following signature:
       CMAKE_FORCE_CXX_COMPILER(<compiler> <compiler-id>) It sets CMAKE_CXX_COMPILER to the given compiler and the cmake internal variable CMAKE_CXX_COMPILER_ID to the given compiler-id. It also bypasses the check for working compiler and basic compiler information tests. So a simple toolchain file could look like this:
       INCLUDE (CMakeForceCompiler)
       SET(CMAKE_SYSTEM_NAME Generic)
       CMAKE_FORCE_C_COMPILER (chc12 MetrowerksHicross)
       CMAKE_FORCE_CXX_COMPILER (chc12 MetrowerksHicross)

CMakeImportBuildSettings
    import build settings from another project
      CMAKE_IMPORT_BUILD_SETTINGS(SETTINGS_FILE) macro defined to import the build settings from another project. SETTINGS_FILE is a file created by the other project's call to the CMAKE_EXPORT_BUILD_SETTINGS macro, see CMakeExportBuildSettings.

CMakeJavaInformation

    This should be included before the _INIT variables are used to initialize the cache. Since the rule variables have if blocks on them, users can still define them here. But, it should still be after the platform file so changes can be made to those values.

CMakePrintSystemInformation
    print system information This file can be used for diagnostic purposes just include it in a project to see various internal CMake variables.

CPack
    Build binary and source package installers The CPack module generates binary and source installers in a variety of formats using the cpack program. Inclusion of the CPack module adds two new targets to the resulting makefiles, package and package_source, which build the binary and source installers, respectively. The generated binary installers contain everything installed via CMake's INSTALL command (and the deprecated INSTALL_FILES, INSTALL_PROGRAMS, and INSTALL_TARGETS commands). For certain kinds of binary installers (including the graphical installers on Mac OS X and Windows), CPack generates installers that allow users to select individual application components to install. The contents of each of the components are identified by the COMPONENT argument of CMake's INSTALL command. These components can be annotated with user-friendly names and descriptions, inter-component dependencies, etc., and grouped in various ways to customize the resulting installer. See the cpack_add_* commands, described below, for more information about component-specific installations. Before including the CPack module, there are a variety of variables that can be set to customize the resulting installers. The most commonly-used variables are:
       CPACK_PACKAGE_NAME - The name of the package (or application). If
       not specified, defaults to the project name.
       CPACK_PACKAGE_VENDOR - The name of the package vendor (e.g.,
       "Kitware").
       CPACK_PACKAGE_VERSION_MAJOR - Package major Version
       CPACK_PACKAGE_VERSION_MINOR - Package minor Version
       CPACK_PACKAGE_VERSION_PATCH - Package patch Version
       CPACK_PACKAGE_DESCRIPTION_FILE - A text file used to describe the
       project. Used, for example, the introduction screen of a
       CPack-generated Windows installer to describe the project.
       CPACK_PACKAGE_DESCRIPTION_SUMMARY - Short description of the
       project (only a few words).
       CPACK_PACKAGE_FILE_NAME - The name of the package file to generate,
       not including the extension. For example, cmake-2.6.1-Linux-i686.
       CPACK_PACKAGE_INSTALL_DIRECTORY - Installation directory on the
       target system, e.g., "CMake 2.5".
       CPACK_RESOURCE_FILE_LICENSE - License file for the project, which
       will typically be displayed to the user (often with an explicit
       "Accept" button, for graphical installers) prior to installation.
       CPACK_RESOURCE_FILE_README - ReadMe file for the project, which
       typically describes in some detail
       CPACK_RESOURCE_FILE_WELCOME - Welcome file for the project, which
       welcomes users to this installer. Typically used in the graphical
       installers on Windows and Mac OS X.
       CPACK_MONOLITHIC_INSTALL - Disables the component-based
       installation mechanism, so that all components are always installed.
       CPACK_GENERATOR - List of CPack generators to use. If not
       specified, CPack will create a set of options (e.g.,
       CPACK_BINARY_NSIS) allowing the user to enable/disable individual
       generators.
       CPACK_OUTPUT_CONFIG_FILE - The name of the CPack configuration file
       for binary installers that will be generated by the CPack
       module. Defaults to CPackConfig.cmake.
       CPACK_PACKAGE_EXECUTABLES - Lists each of the executables along
       with a text label, to be used to create Start Menu shortcuts on
       Windows. For example, setting this to the list ccmake;CMake will
       create a shortcut named "CMake" that will execute the installed
       executable ccmake.
       CPACK_STRIP_FILES - List of files to be stripped. Starting with
       CMake 2.6.0 CPACK_STRIP_FILES will be a boolean variable which
       enables stripping of all files (a list of files evaluates to TRUE
       in CMake, so this change is compatible). The following CPack variables are specific to source packages, and will not affect binary packages:
       CPACK_SOURCE_PACKAGE_FILE_NAME - The name of the source package,
       e.g., cmake-2.6.1
       CPACK_SOURCE_STRIP_FILES - List of files in the source tree that
       will be stripped. Starting with CMake 2.6.0
       CPACK_SOURCE_STRIP_FILES will be a boolean variable which enables
       stripping of all files (a list of files evaluates to TRUE in CMake,
       so this change is compatible).
       CPACK_SOURCE_GENERATOR - List of generators used for the source
       packages. As with CPACK_GENERATOR, if this is not specified then
       CPack will create a set of options (e.g., CPACK_SOURCE_ZIP)
       allowing users to select which packages will be generated.
       CPACK_SOURCE_OUTPUT_CONFIG_FILE - The name of the CPack
       configuration file for source installers that will be generated by
       the CPack module. Defaults to CPackSourceConfig.cmake.
       CPACK_SOURCE_IGNORE_FILES - Pattern of files in the source tree
       that won't be packaged when building a source package. This is a
       list of patterns, e.g., /CVS/;/\\.svn/;\\.swp$;\\.#;/#;.*~;cscope.* The following variables are specific to the graphical installers built on Windows using the Nullsoft Installation System.
       CPACK_PACKAGE_INSTALL_REGISTRY_KEY - Registry key used when
       installing this project.
       CPACK_NSIS_MUI_ICON - The icon file (.ico) for the generated
       install program.
       CPACK_NSIS_MUI_UNIICON - The icon file (.ico) for the generated
       uninstall program.
       CPACK_PACKAGE_ICON - A branding image that will be displayed inside
       the installer.
       CPACK_NSIS_EXTRA_INSTALL_COMMANDS - Extra NSIS commands that will
       be added to the install Section.
       CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS - Extra NSIS commands that will
       be added to the uninstall Section.
       CPACK_NSIS_COMPRESSOR - The arguments that will be passed to the
       NSIS SetCompressor command.
       CPACK_NSIS_MODIFY_PATH - If this is set to "ON", then an extra page
       will appear in the installer that will allow the user to choose
       whether the program directory should be added to the system PATH
       variable.
       CPACK_NSIS_DISPLAY_NAME - The title displayed at the top of the
       installer.
       CPACK_NSIS_INSTALLED_ICON_NAME - A path to the executable that
       contains the installer icon.
       CPACK_NSIS_HELP_LINK - URL to a web site providing assistance in
       installing your application.
       CPACK_NSIS_URL_INFO_ABOUT - URL to a web site providing more
       information about your application.
       CPACK_NSIS_CONTACT - Contact information for questions and comments
       about the installation process.
       CPACK_NSIS_CREATE_ICONS_EXTRA - Additional NSIS commands for
       creating start menu shortcuts.
       CPACK_NSIS_DELETE_ICONS_EXTRA -Additional NSIS commands to
       uninstall start menu shortcuts. The following variable is specific to installers build on Mac OS X using PackageMaker:
       CPACK_OSX_PACKAGE_VERSION - The version of Mac OS X that the
       resulting PackageMaker archive should be compatible
       with. Different versions of Mac OS X support different
       features. For example, CPack can only build component-based
       installers for Mac OS X 10.4 or newer, and can only build
       installers that download component son-the-fly for Mac OS X 10.5
       or newer. If left blank, this value will be set to the minimum
       version of Mac OS X that supports the requested features. Set this
       variable to some value (e.g., 10.4) only if you want to guarantee
       that your installer will work on that version of Mac OS X, and
       don't mind missing extra features available in the installer
       shipping with later versions of Mac OS X. The following variables are for advanced uses of CPack:
       CPACK_CMAKE_GENERATOR - What CMake generator should be used if the
       project is CMake project. Defaults to the value of CMAKE_GENERATOR;
       few users will want to change this setting.
       CPACK_INSTALL_CMAKE_PROJECTS - List of four values that specify
       what project to install. The four values are: Build directory,
       Project Name, Project Component, Directory. If omitted, CPack will
       build an installer that installers everything.
       CPACK_SYSTEM_NAME - System name, defaults to the value of
       ${CMAKE_SYSTEM_NAME}.
       CPACK_PACKAGE_VERSION - Package full version, used internally. By
       default, this is built from CPACK_PACKAGE_VERSION_MAJOR,
       CPACK_PACKAGE_VERSION_MINOR, and CPACK_PACKAGE_VERSION_PATCH.
       CPACK_TOPLEVEL_TAG - Directory for the installed files.
       CPACK_INSTALL_COMMANDS - Extra commands to install components.
       CPACK_INSTALL_DIRECTORIES - Extra directories to install. Component-specific installation allows users to select specific sets of components to install during the install process. Installation components are identified by the COMPONENT argument of CMake's INSTALL commands, and should be further described by the following CPack commands:
       cpack_add_component - Describes a CPack installation component
       named by the COMPONENT argument to a CMake INSTALL command.
         cpack_add_component(compname
                            [DISPLAY_NAME name]
                            [DESCRIPTION description]
                            [HIDDEN | REQUIRED | DISABLED ]
                            [GROUP group]
                            [DEPENDS comp1 comp2 ... ]
                            [INSTALL_TYPES type1 type2 ... ]
                            [DOWNLOADED]
                            [ARCHIVE_FILE filename])
       The cmake_add_component command describes an installation
       component, which the user can opt to install or remove as part of
       the graphical installation process. compname is the name of the
       component, as provided to the COMPONENT argument of one or more
       CMake INSTALL commands.
       DISPLAY_NAME is the displayed name of the component, used in
       graphical installers to display the component name. This value can
       be any string.
       DESCRIPTION is an extended description of the component, used in
       graphical installers to give the user additional information about
       the component. Descriptions can span multiple lines using "\n" as
       the line separator. Typically, these descriptions should be no
       more than a few lines long.
       HIDDEN indicates that this component will be hidden in the
       graphical installer, so that the user cannot directly change
       whether it is installed or not.
       REQUIRED indicates that this component is required, and therefore
       will always be installed. It will be visible in the graphical
       installer, but it cannot be unselected. (Typically, required
       components are shown greyed out).
       DISABLED indicates that this component should be disabled
       (unselected) by default. The user is free to select this component
       for installation, unless it is also HIDDEN.
       DEPENDS lists the components on which this component depends. If
       this component is selected, then each of the components listed
       must also be selected. The dependency information is encoded
       within the installer itself, so that users cannot install
       inconsitent sets of components.
       GROUP names the component group of which this component is a
       part. If not provided, the component will be a standalone
       component, not part of any component group. Component groups are
       described with the cpack_add_component_group command, detailed
       below.
       INSTALL_TYPES lists the installation types of which this component
       is a part. When one of these installations types is selected, this
       component will automatically be selected. Installation types are
       described with the cpack_add_install_type command, detailed below.
       DOWNLOADED indicates that this component should be downloaded
       on-the-fly by the installer, rather than packaged in with the
       installer itself. For more information, see the cpack_configure_downloads
       command.
       ARCHIVE_FILE provides a name for the archive file created by CPack
       to be used for downloaded components. If not supplied, CPack will
       create a file with some name based on CPACK_PACKAGE_FILE_NAME and
       the name of the component. See cpack_configure_downloads for more
       information.
       cpack_add_component_group - Describes a group of related CPack
       installation components.
         cpack_add_component_group(groupname
                            [DISPLAY_NAME name]
                            [DESCRIPTION description]
                            [PARENT_GROUP parent]
                            [EXPANDED]
                            [BOLD_TITLE])
       The cpack_add_component_group describes a group of installation
       components, which will be placed together within the listing of
       options. Typically, component groups allow the user to
       select/deselect all of the components within a single group via a
       single group-level option. Use component groups to reduce the
       complexity of installers with many options. groupname is an
       arbitrary name used to identify the group in the GROUP argument of
       the cpack_add_component command, which is used to place a
       component in a group. The name of the group must not conflict with
       the name of any component.
       DISPLAY_NAME is the displayed name of the component group, used in
       graphical installers to display the component group name. This
       value can be any string.
       DESCRIPTION is an extended description of the component group,
       used in graphical installers to give the user additional
       information about the components within that group. Descriptions
       can span multiple lines using "\n" as the line
       separator. Typically, these descriptions should be no more than a
       few lines long.
       PARENT_GROUP, if supplied, names the parent group of this group.
       Parent groups are used to establish a hierarchy of groups,
       providing an arbitrary hierarchy of groups.
       EXPANDED indicates that, by default, the group should show up as
       "expanded", so that the user immediately sees all of the
       components within the group. Otherwise, the group will initially
       show up as a single entry.
       BOLD_TITLE indicates that the group title should appear in bold,
       to call the user's attention to the group.
       cpack_add_install_type - Add a new installation type containing a
       set of predefined component selections to the graphical installer.

         cpack_add_install_type(typename
                            [DISPLAY_NAME name])
       The cpack_add_install_type command identifies a set of preselected
       components that represents a common use case for an
       application. For example, a "Developer" install type might include
       an application along with its header and library files, while an
       "End user" install type might just include the application's
       executable. Each component identifies itself with one or more
       install types via the INSTALL_TYPES argument to
       cpack_add_component.
       DISPLAY_NAME is the displayed name of the install type, which will
       typically show up in a drop-down box within a graphical
       installer. This value can be any string.
       cpack_configure_downloads - Configure CPack to download selected
       components on-the-fly as part of the installation process.
         cpack_configure_downloads(site
                            [UPLOAD_DIRECTORY dirname]
                            [ALL]
                            [ADD_REMOVE|NO_ADD_REMOVE])
       The cpack_configure_downloads command configures installation-time
       downloads of selected components. For each downloadable component,
       CPack will create an archive containing the contents of that
       component, which should be uploaded to the given site. When the
       user selects that component for installation, the installer will
       download and extract the component in place. This feature is
       useful for creating small installers that only download the
       requested components, saving bandwidth. Additionally, the
       installers are small enough that they will be installed as part of
       the normal installation process, and the "Change" button in
       Windows Add/Remove Programs control panel will allow one to add or
       remove parts of the application after the original
       installation. On Windows, the downloaded-components functionality
       requires the ZipDLL plug-in for NSIS, available at:
         http://nsis.sourceforge.net/ZipDLL_plug-in
       On Mac OS X, installers that download components on-the-fly can
       only be built and installed on system using Mac OS X 10.5 or
       later.
       The site argument is a URL where the archives for downloadable
       components will reside, e.g., http://www.cmake.org/files/2.6.1/installer/
       All of the archives produced by CPack should be uploaded to that location.
       UPLOAD_DIRECTORY is the local directory where CPack will create the
       various archives for each of the components. The contents of this
       directory should be uploaded to a location accessible by the URL given
       in the site argument. If omitted, CPack will use the directory CPackUploads
       inside the CMake binary directory to store the generated archives.
       The ALL flag indicates that all components be downloaded. Otherwise, only
       those components explicitly marked as DOWNLOADED or that have a specified
       ARCHIVE_FILE will be downloaded. Additionally, the ALL option implies
       ADD_REMOVE (unless NO_ADD_REMOVE is specified).
       ADD_REMOVE indicates that CPack should install a copy of the installer
       that can be called from Windows' Add/Remove Programs dialog (via the
       "Modify" button) to change the set of installed components. NO_ADD_REMOVE
       turns off this behavior. This option is ignored on Mac OS X.

CPackRPM

    CPack script for creating RPM package Author: Eric Noulard with the help of Alexander Neundorf. All variables used by CPackRPM begins with CPACK_RPM_ prefix Here comes the list of used variables:

CTest
    Configure a project for testing with CTest/Dart This file configures a project to use the CTest/Dart testing/dashboard process. This module should be included in the CMakeLists.txt file at the top of a project. Typical usage:
      INCLUDE(CTest)
      IF(BUILD_TESTING)
        # ... testing related CMake code ...
      ENDIF(BUILD_TESTING) The BUILD_TESTING option is created by the CTest module to determine whether testing support should be enabled. The default is ON.

CheckCCompilerFlag
    Check whether the C compiler supports a given flag. CHECK_C_COMPILER_FLAG(FLAG VARIABLE)
      FLAG - the compiler flag
      VARIABLE - variable to store the result
      This actually calls the check_c_source_compiles macro.
      See help for CheckCSourceCompiles for a listing of variables
      that can modify the build.

CheckCSourceCompiles
    macro which checks if the source code compiles CHECK_C_SOURCE_COMPILES(SOURCE VAR)
      SOURCE - source code to try to compile
      VAR - variable to store whether the source code compiled The following variables may be set before calling this macro to modify the way the check is run:
      CMAKE_REQUIRED_FLAGS = string of compile command line flags
      CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
      CMAKE_REQUIRED_INCLUDES = list of include directories
      CMAKE_REQUIRED_LIBRARIES = list of libraries to link

CheckCSourceRuns
    macro which checks if the source code runs CHECK_C_SOURCE_RUNS(SOURCE VAR)
      SOURCE - source code to try to compile
      VAR - variable to store the result, 1 for success, empty for failure The following variables may be set before calling this macro to modify the way the check is run:
      CMAKE_REQUIRED_FLAGS = string of compile command line flags
      CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
      CMAKE_REQUIRED_INCLUDES = list of include directories
      CMAKE_REQUIRED_LIBRARIES = list of libraries to link

CheckCXXCompilerFlag
    Check whether the CXX compiler supports a given flag. CHECK_CXX_COMPILER_FLAG(FLAG VARIABLE)
      FLAG - the compiler flag
      VARIABLE - variable to store the result

CheckCXXSourceCompiles
    macro which checks if the source code compiles CHECK_CXX_SOURCE_COMPILES(SOURCE VAR)
      SOURCE - source code to try to compile
      VAR - variable to store whether the source code compiled The following variables may be set before calling this macro to modify the way the check is run:
      CMAKE_REQUIRED_FLAGS = string of compile command line flags
      CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
      CMAKE_REQUIRED_INCLUDES = list of include directories
      CMAKE_REQUIRED_LIBRARIES = list of libraries to link

CheckCXXSourceRuns
    macro which checks if the source code compiles CHECK_CXX_SOURCE_RUNS(SOURCE VAR)
      SOURCE - source code to try to compile
      VAR - variable to store the result, 1 for success, empty for failure The following variables may be set before calling this macro to modify the way the check is run:
      CMAKE_REQUIRED_FLAGS = string of compile command line flags
      CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
      CMAKE_REQUIRED_INCLUDES = list of include directories
      CMAKE_REQUIRED_LIBRARIES = list of libraries to link

CheckFortranFunctionExists
    macro which checks if the Fortran function exists CHECK_FORTRAN_FUNCTION_EXISTS(FUNCTION VARIABLE)
      FUNCTION - the name of the Fortran function
      VARIABLE - variable to store the result The following variables may be set before calling this macro to modify the way the check is run:
      CMAKE_REQUIRED_LIBRARIES = list of libraries to link

CheckFunctionExists
    macro which checks if the function exists CHECK_FUNCTION_EXISTS(FUNCTION VARIABLE)
      FUNCTION - the name of the function
      VARIABLE - variable to store the result The following variables may be set before calling this macro to modify the way the check is run:
      CMAKE_REQUIRED_FLAGS = string of compile command line flags
      CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
      CMAKE_REQUIRED_INCLUDES = list of include directories
      CMAKE_REQUIRED_LIBRARIES = list of libraries to link

CheckIncludeFile
    macro which checks the include file exists. CHECK_INCLUDE_FILE(INCLUDE VARIABLE)
      INCLUDE - name of include file
      VARIABLE - variable to return result

    an optional third argument is the CFlags to add to the compile line or you can use CMAKE_REQUIRED_FLAGS The following variables may be set before calling this macro to modify the way the check is run:
      CMAKE_REQUIRED_FLAGS = string of compile command line flags
      CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
      CMAKE_REQUIRED_INCLUDES = list of include directories

CheckIncludeFileCXX
    Check if the include file exists.
      CHECK_INCLUDE_FILE_CXX(INCLUDE VARIABLE)
      INCLUDE - name of include file
      VARIABLE - variable to return result

    An optional third argument is the CFlags to add to the compile line or you can use CMAKE_REQUIRED_FLAGS. The following variables may be set before calling this macro to modify the way the check is run:
      CMAKE_REQUIRED_FLAGS = string of compile command line flags
      CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
      CMAKE_REQUIRED_INCLUDES = list of include directories

CheckIncludeFiles
    Check if the files can be included CHECK_INCLUDE_FILES(INCLUDE VARIABLE)
      INCLUDE - list of files to include
      VARIABLE - variable to return result The following variables may be set before calling this macro to modify the way the check is run:
      CMAKE_REQUIRED_FLAGS = string of compile command line flags
      CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
      CMAKE_REQUIRED_INCLUDES = list of include directories

CheckLibraryExists
    Check if the function exists. CHECK_LIBRARY_EXISTS (LIBRARY FUNCTION LOCATION VARIABLE)
      LIBRARY - the name of the library you are looking for
      FUNCTION - the name of the function
      LOCATION - location where the library should be found
      VARIABLE - variable to store the result The following variables may be set before calling this macro to modify the way the check is run:
      CMAKE_REQUIRED_FLAGS = string of compile command line flags
      CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
      CMAKE_REQUIRED_LIBRARIES = list of libraries to link

CheckStructHasMember
    Check if the given struct or class has the specified member variable CHECK_STRUCT_HAS_MEMBER (STRUCT MEMBER HEADER VARIABLE)
      STRUCT - the name of the struct or class you are interested in
      MEMBER - the member which existence you want to check
      HEADER - the header(s) where the prototype should be declared
      VARIABLE - variable to store the result The following variables may be set before calling this macro to modify the way the check is run:
      CMAKE_REQUIRED_FLAGS = string of compile command line flags
      CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
      CMAKE_REQUIRED_INCLUDES = list of include directories Example: CHECK_STRUCT_HAS_MEMBER("struct timeval" tv_sec sys/select.h HAVE_TIMEVAL_TV_SEC)

CheckSymbolExists
    Check if the symbol exists in include files CHECK_SYMBOL_EXISTS(SYMBOL FILES VARIABLE)
      SYMBOL - symbol
      FILES - include files to check
      VARIABLE - variable to return result The following variables may be set before calling this macro to modify the way the check is run:
      CMAKE_REQUIRED_FLAGS = string of compile command line flags
      CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
      CMAKE_REQUIRED_INCLUDES = list of include directories
      CMAKE_REQUIRED_LIBRARIES = list of libraries to link

CheckTypeSize
    Check sizeof a type
      CHECK_TYPE_SIZE(TYPE VARIABLE [BUILTIN_TYPES_ONLY]) Check if the type exists and determine size of type. if the type exists, the size will be stored to the variable. This also calls check_include_file for sys/types.h stdint.h and stddef.h, setting HAVE_SYS_TYPES_H, HAVE_STDINT_H, and HAVE_STDDEF_H. This is because many types are stored in these include files.
      VARIABLE - variable to store size if the type exists.
      HAVE_${VARIABLE} - does the variable exists or not
      BUILTIN_TYPES_ONLY - The third argument is optional and if
                           it is set to the string BUILTIN_TYPES_ONLY
                           this macro will not check for any header files. The following variables may be set before calling this macro to modify the way the check is run:
      CMAKE_REQUIRED_FLAGS = string of compile command line flags
      CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
      CMAKE_REQUIRED_INCLUDES = list of include directories
      CMAKE_REQUIRED_LIBRARIES = list of libraries to link

CheckVariableExists
    Check if the variable exists.
      CHECK_VARIABLE_EXISTS(VAR VARIABLE)

      VAR - the name of the variable
      VARIABLE - variable to store the result This macro is only for C variables. The following variables may be set before calling this macro to modify the way the check is run:
      CMAKE_REQUIRED_FLAGS = string of compile command line flags
      CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
      CMAKE_REQUIRED_LIBRARIES = list of libraries to link

Dart
    Configure a project for testing with CTest or old Dart Tcl Client This file is the backwards-compatibility version of the CTest module. It supports using the old Dart 1 Tcl client for driving dashboard submissions as well as testing with CTest. This module should be included in the CMakeLists.txt file at the top of a project. Typical usage:
      INCLUDE(Dart)
      IF(BUILD_TESTING)
        # ... testing related CMake code ...
      ENDIF(BUILD_TESTING) The BUILD_TESTING option is created by the Dart module to determine whether testing support should be enabled. The default is ON.

Documentation
    DocumentationVTK.cmake This file provides support for the VTK documentation framework. It relies on several tools (Doxygen, Perl, etc).

FeatureSummary
    Macros for generating a summary of enabled/disabled features PRINT_ENABLED_FEATURES()
       Print a summary of all enabled features. By default all successfull
       FIND_PACKAGE() calls will appear here, except the ones which used the QUIET keyword.
       Additional features can be added by appending an entry to the global ENABLED_FEATURES
       property. If SET_FEATURE_INFO() is used for that feature, the output will be much
       more informative. PRINT_DISABLED_FEATURES()
       Same as PRINT_ENABLED_FEATURES(), but for disabled features. It can be extended
       the same way by adding to the global property DISABLED_FEATURES. SET_FEATURE_INFO(NAME DESCRIPTION [URL [COMMENT] ] )
        Use this macro to set up information about the named feature, which will
        then be displayed by PRINT_ENABLED/DISABLED_FEATURES().
        Example: SET_FEATURE_INFO(LibXml2 "XML processing library." "http://xmlsoft.org/")

FindASPELL
    Try to find ASPELL Once done this will define
      ASPELL_FOUND - system has ASPELL
      ASPELL_INCLUDE_DIR - the ASPELL include directory
      ASPELL_LIBRARIES - The libraries needed to use ASPELL
      ASPELL_DEFINITIONS - Compiler switches required for using ASPELL

FindAVIFile
    Locate AVIFILE library and include paths AVIFILE (http://avifile.sourceforge.net/)is a set of libraries for i386 machines to use various AVI codecs. Support is limited beyond Linux. Windows provides native AVI support, and so doesn't need this library. This module defines
      AVIFILE_INCLUDE_DIR, where to find avifile.h , etc.
      AVIFILE_LIBRARIES, the libraries to link against
      AVIFILE_DEFINITIONS, definitions to use when compiling
      AVIFILE_FOUND, If false, don't try to use AVIFILE

FindBLAS
    Find BLAS library This module finds an installed fortran library that implements the BLAS linear-algebra interface (see http://www.netlib.org/blas/). The list of libraries searched for is taken from the autoconf macro file, acx_blas.m4 (distributed at http://ac-archive.sourceforge.net/ac-archive/acx_blas.html). This module sets the following variables:
      BLAS_FOUND - set to true if a library implementing the BLAS interface
        is found
      BLAS_LINKER_FLAGS - uncached list of required linker flags (excluding -l
        and -L).
      BLAS_LIBRARIES - uncached list of libraries (using full path name) to
        link against to use BLAS
      BLAS95_LIBRARIES - uncached list of libraries (using full path name)
        to link against to use BLAS95 interface
      BLAS95_FOUND - set to true if a library implementing the BLAS f95 interface
        is found
      BLA_STATIC if set on this determines what kind of linkage we do (static)
      BLA_VENDOR if set checks only the specified vendor, if not set checks
         all the posibilities
      BLA_F95 if set on tries to find the f95 interfaces for BLAS/LAPACK ######### ## List of vendors (BLA_VENDOR) valid in this module # ATLAS, PhiPACK,CXML,DXML,SunPerf,SCSL,SGIMATH,IBMESSL,Intel10_32 (intel mkl v10 32 bit),Intel10_64lp (intel mkl v10 64 bit,lp thread model, lp64 model), # Intel( older versions of mkl 32 and 64 bit), ACML,Apple, NAS, Generic C/CXX should be enabled to use Intel mkl

FindBZip2
    Try to find BZip2 Once done this will define
      BZIP2_FOUND - system has BZip2
      BZIP2_INCLUDE_DIR - the BZip2 include directory
      BZIP2_LIBRARIES - Link these to use BZip2
      BZIP2_DEFINITIONS - Compiler switches required for using BZip2
      BZIP2_NEED_PREFIX - this is set if the functions are prefixed with BZ2_

FindBoost
    Try to find Boost include dirs and libraries Usage of this module as follows:
         SET(Boost_USE_STATIC_LIBS ON)
         SET(Boost_USE_MULTITHREAD OFF)
         FIND_PACKAGE( Boost 1.34.1 COMPONENTS date_time filesystem iostreams ... ) The Boost_ADDITIONAL_VERSIONS variable can be used to specify a list of boost version numbers that should be taken into account when searching for the libraries. Unfortunately boost puts the version number into the actual filename for the libraries, so this might be needed in the future when new Boost versions are released. Currently this module searches for the following version numbers: 1.33, 1.33.0, 1.33.1, 1.34, 1.34.0, 1.34.1, 1.35, 1.35.0, 1.35.1, 1.36, 1.36.0, 1.36.1 The components list needs to be the actual names of boost libraries, that is the part of the actual library files that differ on different libraries. So its "date_time" for "libboost_date_time...". Anything else will result in errors You can provide a minimum version number that should be used. If you provide this version number and specify the REQUIRED attribute, this module will fail if it can't find the specified or a later version. If you specify a version number this is automatically put into the considered list of version numbers and thus doesn't need to be specified in the Boost_ADDITIONAL_VERSIONS variable Variables used by this module, they can change the default behaviour and need to be set before calling find_package:
      Boost_USE_MULTITHREAD Can be set to OFF to use the non-multithreaded
                            boost libraries. Defaults to ON.
      Boost_USE_STATIC_LIBS Can be set to ON to force the use of the static
                            boost libraries. Defaults to OFF.
      Boost_ADDITIONAL_VERSIONS A list of version numbers to use for searching
                            the boost include directory. The default list
                            of version numbers is:
                            1.33, 1.33.0, 1.33.1, 1.34, 1.34.0, 1.34.1,
                            1.35, 1.35.0, 1.35.1, 1.36, 1.36.0, 1.36.1
                            If you want to look for an older or newer
                            version set this variable to a list of
                            strings, where each string contains a number, i.e.
                            SET(Boost_ADDITIONAL_VERSIONS "0.99.0" "1.35.0")
      BOOST_ROOT or BOOSTROOT Preferred installation prefix for searching for Boost,
                            set this if the module has problems finding the proper Boost installation
      BOOST_INCLUDEDIR Set this to the include directory of Boost, if the
                            module has problems finding the proper Boost installation
      BOOST_LIBRARYDIR Set this to the lib directory of Boost, if the
                            module has problems finding the proper Boost installation
      The last three variables are available also as environment variables Variables defined by this module:
      Boost_FOUND System has Boost, this means the include dir was found,
                            as well as all the libraries specified in the COMPONENTS list
      Boost_INCLUDE_DIRS Boost include directories, not cached
      Boost_INCLUDE_DIR This is almost the same as above, but this one is cached and may be
                            modified by advanced users
      Boost_LIBRARIES Link these to use the Boost libraries that you specified, not cached
      Boost_LIBRARY_DIRS The path to where the Boost library files are.
      Boost_VERSION The version number of the boost libraries that have been found,
                            same as in version.hpp from Boost
      Boost_LIB_VERSION The version number in filename form as its appended to the library filenames
      Boost_MAJOR_VERSION major version number of boost
      Boost_MINOR_VERSION minor version number of boost
      Boost_SUBMINOR_VERSION subminor version number of boost
      Boost_LIB_DIAGNOSTIC_DEFINITIONS Only set on windows. Can be used with add_definitions
                            to print diagnostic information about the automatic
                            linking done on windows.

FindCABLE
    Find CABLE This module finds if CABLE is installed and determines where the include files and libraries are. This code sets the following variables:
      CABLE the path to the cable executable
      CABLE_TCL_LIBRARY the path to the Tcl wrapper library
      CABLE_INCLUDE_DIR the path to the include directory To build Tcl wrappers, you should add shared library and link it to ${CABLE_TCL_LIBRARY}. You should also add ${CABLE_INCLUDE_DIR} as an include directory.

FindCURL
    Find curl Find the native CURL headers and libraries.
      CURL_INCLUDE_DIRS - where to find curl/curl.h, etc.
      CURL_LIBRARIES - List of libraries when using curl.
      CURL_FOUND - True if curl found.

FindCVS

    The module defines the following variables:
       CVS_EXECUTABLE - path to cvs command line client
       CVS_FOUND - true if the command line client was found Example usage:
       find_package(CVS)
       if(CVS_FOUND)
         message("CVS found: ${CVS_EXECUTABLE}")
       endif(CVS_FOUND)

FindCups
    Try to find the Cups printing system Once done this will define
      CUPS_FOUND - system has Cups
      CUPS_INCLUDE_DIR - the Cups include directory
      CUPS_LIBRARIES - Libraries needed to use Cups
      Set CUPS_REQUIRE_IPP_DELETE_ATTRIBUTE to TRUE if you need a version which
      features this function (i.e. at least 1.1.19)

FindCurses
    Find the curses include file and library
      CURSES_FOUND - system has Curses
      CURSES_INCLUDE_DIR - the Curses include directory
      CURSES_LIBRARIES - The libraries needed to use Curses
      CURSES_HAVE_CURSES_H - true if curses.h is available
      CURSES_HAVE_NCURSES_H - true if ncurses.h is available
      CURSES_HAVE_NCURSES_NCURSES_H - true if ncurses/ncurses.h is available
      CURSES_HAVE_NCURSES_CURSES_H - true if ncurses/curses.h is available
      CURSES_LIBRARY - set for backwards compatibility with 2.4 CMake Set CURSES_NEED_NCURSES to TRUE before the FIND_PACKAGE() command if NCurses functionality is required.

FindCygwin
    this module looks for Cygwin

FindDCMTK
    find DCMTK libraries

FindDart
    Find DART This module looks for the dart testing software and sets DART_ROOT to point to where it found it.

FindDoxygen
    This module looks for Doxygen and the path to Graphviz's dot Doxygen is a documentation generation tool see http://www.doxygen.org With the OS X GUI version, it likes to be installed to /Applications and it contains the doxygen executable in the bundle. In the versions I've seen, it is located in Resources, but in general, more often binaries are located in MacOS. This code sets the following variables:
      DOXYGEN_EXECUTABLE = The path to the doxygen command.
      DOXYGEN_DOT_EXECUTABLE = The path to the dot program used by doxygen.
      DOXYGEN_DOT_PATH = The path to dot not including the executable
      DOXYGEN = same as DOXYGEN_EXECUTABLE for backwards compatibility
      DOT = same as DOXYGEN_DOT_EXECUTABLE for backwards compatibility

FindEXPAT
    Find expat Find the native EXPAT headers and libraries.
      EXPAT_INCLUDE_DIRS - where to find expat.h, etc.
      EXPAT_LIBRARIES - List of libraries when using expat.
      EXPAT_FOUND - True if expat found.

FindFLTK
    Find the native FLTK includes and library The following settings are defined
      FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
      FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command
      FLTK_INCLUDE_DIR, where to find include files
      FLTK_LIBRARIES, list of fltk libraries
      FLTK_FOUND, Don't use FLTK if false. The following settings should not be used in general.
      FLTK_BASE_LIBRARY = the full path to fltk.lib
      FLTK_GL_LIBRARY = the full path to fltk_gl.lib
      FLTK_FORMS_LIBRARY = the full path to fltk_forms.lib
      FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib

FindFLTK2
    Find the native FLTK2 includes and library The following settings are defined
      FLTK2_FLUID_EXECUTABLE, where to find the Fluid tool
      FLTK2_WRAP_UI, This enables the FLTK2_WRAP_UI command
      FLTK2_INCLUDE_DIR, where to find include files
      FLTK2_LIBRARIES, list of fltk2 libraries
      FLTK2_FOUND, Don't use FLTK2 if false. The following settings should not be used in general.
      FLTK2_BASE_LIBRARY = the full path to fltk2.lib
      FLTK2_GL_LIBRARY = the full path to fltk2_gl.lib
      FLTK2_IMAGES_LIBRARY = the full path to fltk2_images.lib

FindFreetype
    Locate FreeType library This module defines
      FREETYPE_LIBRARIES, the library to link against
      FREETYPE_FOUND, if false, do not try to link to FREETYPE
      FREETYPE_INCLUDE_DIRS, where to find headers.
      This is the concatenation of the paths:
      FREETYPE_INCLUDE_DIR_ft2build
      FREETYPE_INCLUDE_DIR_freetype2 $FREETYPE_DIR is an environment variable that would correspond to the ./configure --prefix=$FREETYPE_DIR used in building FREETYPE.

FindGCCXML
    Find the GCC-XML front-end executable.

FindGDAL

    Locate gdal This module defines GDAL_LIBRARY GDAL_FOUND, if false, do not try to link to gdal GDAL_INCLUDE_DIR, where to find the headers $GDALDIR is an environment variable that would correspond to the ./configure --prefix=$GDAL_DIR used in building gdal. Created by Eric Wing. I'm not a gdal user, but OpenSceneGraph uses it for osgTerrain so I whipped this module together for completeness. I actually don't know the conventions or where files are typically placed in distros. Any real gdal users are encouraged to correct this (but please don't break the OS X framework stuff when doing so which is what usually seems to happen).

FindGIF

    This module defines GIF_LIBRARIES - libraries to link to in order to use GIF GIF_FOUND, if false, do not try to link GIF_INCLUDE_DIR, where to find the headers $GIF_DIR is an environment variable that would correspond to the ./configure --prefix=$GIF_DIR

FindGLUT
    try to find glut library and include files
      GLUT_INCLUDE_DIR, where to find GL/glut.h, etc.
      GLUT_LIBRARIES, the libraries to link against
      GLUT_FOUND, If false, do not try to use GLUT. Also defined, but not for general use are:
      GLUT_glut_LIBRARY = the full path to the glut library.
      GLUT_Xmu_LIBRARY = the full path to the Xmu library.
      GLUT_Xi_LIBRARY = the full path to the Xi Library.

FindGTK
    try to find GTK (and glib) and GTKGLArea
      GTK_INCLUDE_DIR - Directories to include to use GTK
      GTK_LIBRARIES - Files to link against to use GTK
      GTK_FOUND - GTK was found
      GTK_GL_FOUND - GTK's GL features were found

FindGettext
    Find GNU gettext tools This module looks for the GNU gettext tools. This module defines the following values:
      GETTEXT_MSGMERGE_EXECUTABLE: the full path to the msgmerge tool.
      GETTEXT_MSGFMT_EXECUTABLE: the full path to the msgfmt tool.
      GETTEXT_FOUND: True if gettext has been found. Additionally it provides the following macros: GETTEXT_CREATE_TRANSLATIONS ( outputFile [ALL] file1 ... fileN )
        This will create a target "translations" which will convert the
        given input po files into the binary output mo file. If the
        ALL option is used, the translations will also be created when
        building the default target.

FindGnuplot
    this module looks for gnuplot Once done this will define
      GNUPLOT_FOUND - system has Gnuplot
      GNUPLOT_EXECUTABLE - the Gnuplot executable

FindHSPELL
    Try to find HSPELL Once done this will define
      HSPELL_FOUND - system has HSPELL
      HSPELL_INCLUDE_DIR - the HSPELL include directory
      HSPELL_LIBRARIES - The libraries needed to use HSPELL
      HSPELL_DEFINITIONS - Compiler switches required for using HSPELL

FindHTMLHelp
    This module looks for Microsoft HTML Help Compiler It defines:
       HTML_HELP_COMPILER : full path to the Compiler (hhc.exe)
       HTML_HELP_INCLUDE_PATH : include path to the API (htmlhelp.h)
       HTML_HELP_LIBRARY : full path to the library (htmlhelp.lib)

FindITK
    Find an ITK installation or build tree.

FindImageMagick
    Find the ImageMagick binary suite. This module will search for a set of ImageMagick tools specified as components in the FIND_PACKAGE call. Typical components include, but are not limited to (future versions of ImageMagick might have additional components not listed here):
      animate
      compare
      composite
      conjure
      convert
      display
      identify
      import
      mogrify
      montage
      stream If no component is specified in the FIND_PACKAGE call, then it only searches for the ImageMagick executable directory. This code defines the following variables:
      ImageMagick_FOUND - TRUE if all components are found.
      ImageMagick_EXECUTABLE_DIR - Full path to executables directory.
      ImageMagick_<component>_FOUND - TRUE if <component> is found.
      ImageMagick_<component>_EXECUTABLE - Full path to <component> executable. There are also components for the following ImageMagick APIs:
      Magick++
      MagickWand
      MagickCore For these components the following variables are set:
      ImageMagick_FOUND - TRUE if all components are found.
      ImageMagick_INCLUDE_DIRS - Full paths to all include dirs.
      ImageMagick_LIBRARIES - Full paths to all libraries.
      ImageMagick_<component>_FOUND - TRUE if <component> is found.
      ImageMagick_<component>_INCLUDE_DIRS - Full path to <component> include dirs.
      ImageMagick_<component>_LIBRARIES - Full path to <component> libraries. Example Usages:
      FIND_PACKAGE(ImageMagick)
      FIND_PACKAGE(ImageMagick COMPONENTS convert)
      FIND_PACKAGE(ImageMagick COMPONENTS convert mogrify display)
      FIND_PACKAGE(ImageMagick COMPONENTS Magick++)
      FIND_PACKAGE(ImageMagick COMPONENTS Magick++ convert) Note that the standard FIND_PACKAGE features are supported (i.e., QUIET, REQUIRED, etc.).

FindJNI
    Find JNI java libraries. This module finds if Java is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:

      JNI_INCLUDE_DIRS = the include dirs to use
      JNI_LIBRARIES = the libraries to use
      JAVA_AWT_LIBRARY = the path to the jawt library
      JAVA_JVM_LIBRARY = the path to the jvm library
      JAVA_INCLUDE_PATH = the include path to jni.h
      JAVA_INCLUDE_PATH2 = the include path to jni_md.h
      JAVA_AWT_INCLUDE_PATH = the include path to jawt.h

FindJPEG
    Find JPEG Find the native JPEG includes and library This module defines
      JPEG_INCLUDE_DIR, where to find jpeglib.h, etc.
      JPEG_LIBRARIES, the libraries needed to use JPEG.
      JPEG_FOUND, If false, do not try to use JPEG. also defined, but not for general use are
      JPEG_LIBRARY, where to find the JPEG library.

FindJasper
    Try to find the Jasper JPEG2000 library Once done this will define
      JASPER_FOUND - system has Jasper
      JASPER_INCLUDE_DIR - the Jasper include directory
      JASPER_LIBRARIES - The libraries needed to use Jasper

FindJava
    Find Java This module finds if Java is installed and determines where the include files and libraries are. This code sets the following variables:
      JAVA_RUNTIME = the full path to the Java runtime
      JAVA_COMPILE = the full path to the Java compiler
      JAVA_ARCHIVE = the full path to the Java archiver

FindKDE3
    Find the KDE3 include and library dirs, KDE preprocessors and define a some macros This module defines the following variables:
      KDE3_DEFINITIONS - compiler definitions required for compiling KDE software
      KDE3_INCLUDE_DIR - the KDE include directory
      KDE3_INCLUDE_DIRS - the KDE and the Qt include directory, for use with INCLUDE_DIRECTORIES()
      KDE3_LIB_DIR - the directory where the KDE libraries are installed, for use with LINK_DIRECTORIES()
      QT_AND_KDECORE_LIBS - this contains both the Qt and the kdecore library
      KDE3_DCOPIDL_EXECUTABLE - the dcopidl executable
      KDE3_DCOPIDL2CPP_EXECUTABLE - the dcopidl2cpp executable
      KDE3_KCFGC_EXECUTABLE - the kconfig_compiler executable
      KDE3_FOUND - set to TRUE if all of the above has been found The following user adjustable options are provided:
      KDE3_BUILD_TESTS - enable this to build KDE testcases It also adds the following macros (from KDE3Macros.cmake) SRCS_VAR is always the variable which contains the list of source files for your application or library. KDE3_AUTOMOC(file1 ... fileN)
        Call this if you want to have automatic moc file handling.
        This means if you include "foo.moc" in the source file foo.cpp
        a moc file for the header foo.h will be created automatically.
        You can set the property SKIP_AUTOMAKE using SET_SOURCE_FILES_PROPERTIES()
        to exclude some files in the list from being processed. KDE3_ADD_MOC_FILES(SRCS_VAR file1 ... fileN )
        If you don't use the KDE3_AUTOMOC() macro, for the files
        listed here moc files will be created (named "foo.moc.cpp") KDE3_ADD_DCOP_SKELS(SRCS_VAR header1.h ... headerN.h )
        Use this to generate DCOP skeletions from the listed headers. KDE3_ADD_DCOP_STUBS(SRCS_VAR header1.h ... headerN.h )
         Use this to generate DCOP stubs from the listed headers. KDE3_ADD_UI_FILES(SRCS_VAR file1.ui ... fileN.ui )
        Use this to add the Qt designer ui files to your application/library. KDE3_ADD_KCFG_FILES(SRCS_VAR file1.kcfgc ... fileN.kcfgc )
        Use this to add KDE kconfig compiler files to your application/library. KDE3_INSTALL_LIBTOOL_FILE(target)
        This will create and install a simple libtool file for the given target. KDE3_ADD_EXECUTABLE(name file1 ... fileN )
        Currently identical to ADD_EXECUTABLE(), may provide some advanced features in the future. KDE3_ADD_KPART(name [WITH_PREFIX] file1 ... fileN )
        Create a KDE plugin (KPart, kioslave, etc.) from the given source files.
        If WITH_PREFIX is given, the resulting plugin will have the prefix "lib", otherwise it won't.
        It creates and installs an appropriate libtool la-file. KDE3_ADD_KDEINIT_EXECUTABLE(name file1 ... fileN )
        Create a KDE application in the form of a module loadable via kdeinit.
        A library named kdeinit_<name> will be created and a small executable which links to it. The option KDE3_ENABLE_FINAL to enable all-in-one compilation is no longer supported. Author: Alexander Neundorf <neundorf@kde.org>

FindKDE4

    Find KDE4 and provide all necessary variables and macros to compile software for it. It looks for KDE 4 in the following directories in the given order:
      CMAKE_INSTALL_PREFIX
      KDEDIRS
      /opt/kde4 Please look in FindKDE4Internal.cmake and KDE4Macros.cmake for more information. They are installed with the KDE 4 libraries in $KDEDIRS/share/apps/cmake/modules/. Author: Alexander Neundorf <neundorf@kde.org>

FindLAPACK
    Find LAPACK library This module finds an installed fortran library that implements the LAPACK linear-algebra interface (see http://www.netlib.org/lapack/). The approach follows that taken for the autoconf macro file, acx_lapack.m4 (distributed at http://ac-archive.sourceforge.net/ac-archive/acx_lapack.html). This module sets the following variables:
      LAPACK_FOUND - set to true if a library implementing the LAPACK interface
        is found
      LAPACK_LINKER_FLAGS - uncached list of required linker flags (excluding -l
        and -L).
      LAPACK_LIBRARIES - uncached list of libraries (using full path name) to
        link against to use LAPACK
      LAPACK95_LIBRARIES - uncached list of libraries (using full path name) to
        link against to use LAPACK95
      LAPACK95_FOUND - set to true if a library implementing the LAPACK f95
        interface is found
      BLA_STATIC if set on this determines what kind of linkage we do (static)
      BLA_VENDOR if set checks only the specified vendor, if not set checks
         all the posibilities
      BLA_F95 if set on tries to find the f95 interfaces for BLAS/LAPACK ## List of vendors (BLA_VENDOR) valid in this module # Intel(mkl), ACML,Apple, NAS, Generic

FindLATEX
    Find Latex This module finds if Latex is installed and determines where the executables are. This code sets the following variables:

      LATEX_COMPILER: path to the LaTeX compiler
      PDFLATEX_COMPILER: path to the PdfLaTeX compiler
      BIBTEX_COMPILER: path to the BibTeX compiler
      MAKEINDEX_COMPILER: path to the MakeIndex compiler
      DVIPS_CONVERTER: path to the DVIPS converter
      PS2PDF_CONVERTER: path to the PS2PDF converter
      LATEX2HTML_CONVERTER: path to the LaTeX2Html converter

FindLibXml2
    Try to find LibXml2 Once done this will define
      LIBXML2_FOUND - System has LibXml2
      LIBXML2_INCLUDE_DIR - The LibXml2 include directory
      LIBXML2_LIBRARIES - The libraries needed to use LibXml2
      LIBXML2_DEFINITIONS - Compiler switches required for using LibXml2
      LIBXML2_XMLLINT_EXECUTABLE - The XML checking tool xmllint coming with LibXml2

FindLibXslt
    Try to find LibXslt Once done this will define
      LIBXSLT_FOUND - system has LibXslt
      LIBXSLT_INCLUDE_DIR - the LibXslt include directory
      LIBXSLT_LIBRARIES - Link these to LibXslt
      LIBXSLT_DEFINITIONS - Compiler switches required for using LibXslt

FindLua50

    Locate Lua library This module defines
      LUA50_FOUND, if false, do not try to link to Lua
      LUA_LIBRARIES, both lua and lualib
      LUA_INCLUDE_DIR, where to find lua.h and lualib.h (and probably lauxlib.h) Note that the expected include convention is
      #include "lua.h" and not
      #include <lua/lua.h> This is because, the lua location is not standardized and may exist in locations other than lua/

FindLua51

    Locate Lua library This module defines
      LUA51_FOUND, if false, do not try to link to Lua
      LUA_LIBRARIES
      LUA_INCLUDE_DIR, where to find lua.h Note that the expected include convention is
      #include "lua.h" and not
      #include <lua/lua.h> This is because, the lua location is not standardized and may exist in locations other than lua/

FindMFC
    Find MFC on Windows Find the native MFC - i.e. decide if this is an MS VC box.
      MFC_FOUND - Was MFC support found You don't need to include anything or link anything to use it.

FindMPEG
    Find the native MPEG includes and library This module defines
      MPEG_INCLUDE_DIR, where to find MPEG.h, etc.
      MPEG_LIBRARIES, the libraries required to use MPEG.
      MPEG_FOUND, If false, do not try to use MPEG. also defined, but not for general use are
      MPEG_mpeg2_LIBRARY, where to find the MPEG library.
      MPEG_vo_LIBRARY, where to find the vo library.

FindMPEG2
    Find the native MPEG2 includes and library This module defines
      MPEG2_INCLUDE_DIR, path to mpeg2dec/mpeg2.h, etc.
      MPEG2_LIBRARIES, the libraries required to use MPEG2.
      MPEG2_FOUND, If false, do not try to use MPEG2. also defined, but not for general use are
      MPEG2_mpeg2_LIBRARY, where to find the MPEG2 library.
      MPEG2_vo_LIBRARY, where to find the vo library.

FindMPI
    Message Passing Interface (MPI) module. The Message Passing Interface (MPI) is a library used to write high-performance parallel applications that use message passing, and is typically deployed on a cluster. MPI is a standard interface (defined by the MPI forum) for which many implementations are available. All of these implementations have somewhat different compilation approaches (different include paths, libraries to link against, etc.), and this module tries to smooth out those differences. This module will set the following variables:
       MPI_FOUND TRUE if we have found MPI
       MPI_COMPILE_FLAGS Compilation flags for MPI programs
       MPI_INCLUDE_PATH Include path(s) for MPI header
       MPI_LINK_FLAGS Linking flags for MPI programs
       MPI_LIBRARY First MPI library to link against (cached)
       MPI_EXTRA_LIBRARY Extra MPI libraries to link against (cached)
       MPI_LIBRARIES All libraries to link MPI programs against
       MPIEXEC Executable for running MPI programs
       MPIEXEC_NUMPROC_FLAG Flag to pass to MPIEXEC before giving it the
                            number of processors to run on
       MPIEXEC_PREFLAGS Flags to pass to MPIEXEC directly before the
                            executable to run.
       MPIEXEC_POSTFLAGS Flags to pass to MPIEXEC after all other flags. This module will attempt to auto-detect these settings, first by looking for a MPI compiler, which many MPI implementations provide as a pass-through to the native compiler to simplify the compilation of MPI programs. The MPI compiler is stored in the cache variable MPI_COMPILER, and will attempt to look for commonly-named drivers mpic++, mpicxx, mpiCC, or mpicc. If the compiler driver is found and recognized, it will be used to set all of the module variables. To skip this auto-detection, set MPI_LIBRARY and MPI_INCLUDE_PATH in the CMake cache. If no compiler driver is found or the compiler driver is not recognized, this module will then search for common include paths and library names to try to detect MPI. If CMake initially finds a different MPI than was intended, and you want to use the MPI compiler auto-detection for a different MPI implementation, set MPI_COMPILER to the MPI compiler driver you want to use (e.g., mpicxx) and then set MPI_LIBRARY to the string MPI_LIBRARY-NOTFOUND. When you re-configure, auto-detection of MPI will run again with the newly-specified MPI_COMPILER. When using MPIEXEC to execute MPI applications, you should typically use all of the MPIEXEC flags as follows:
       ${MPIEXEC} ${MPIEXEC_NUMPROC_FLAG} PROCS ${MPIEXEC_PREFLAGS} EXECUTABLE
         ${MPIEXEC_POSTFLAGS} ARGS where PROCS is the number of processors on which to execute the program, EXECUTABLE is the MPI program, and ARGS are the arguments to pass to the MPI program.

FindMatlab
    this module looks for Matlab Defines:
      MATLAB_INCLUDE_DIR: include path for mex.h, engine.h
      MATLAB_LIBRARIES: required libraries: libmex, etc
      MATLAB_MEX_LIBRARY: path to libmex.lib
      MATLAB_MX_LIBRARY: path to libmx.lib
      MATLAB_ENG_LIBRARY: path to libeng.lib

FindMotif
    Try to find Motif (or lesstif) Once done this will define:
      MOTIF_FOUND - system has MOTIF
      MOTIF_INCLUDE_DIR - incude paths to use Motif
      MOTIF_LIBRARIES - Link these to use Motif

FindOpenAL

    Locate OpenAL This module defines OPENAL_LIBRARY OPENAL_FOUND, if false, do not try to link to OpenAL OPENAL_INCLUDE_DIR, where to find the headers $OPENALDIR is an environment variable that would correspond to the ./configure --prefix=$OPENALDIR used in building OpenAL. Created by Eric Wing. This was influenced by the FindSDL.cmake module.

FindOpenGL
    Try to find OpenGL Once done this will define

      OPENGL_FOUND - system has OpenGL
      OPENGL_XMESA_FOUND - system has XMESA
      OPENGL_GLU_FOUND - system has GLU
      OPENGL_INCLUDE_DIR - the GL include directory
      OPENGL_LIBRARIES - Link these to use OpenGL and GLU

    If you want to use just GL you can use these values
      OPENGL_gl_LIBRARY - Path to OpenGL Library
      OPENGL_glu_LIBRARY - Path to GLU Library

    On OSX default to using the framework version of opengl People will have to change the cache values of OPENGL_glu_LIBRARY and OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX

FindOpenSSL
    Try to find the OpenSSL encryption library Once done this will define
      OPENSSL_FOUND - system has the OpenSSL library
      OPENSSL_INCLUDE_DIR - the OpenSSL include directory
      OPENSSL_LIBRARIES - The libraries needed to use OpenSSL

FindOpenThreads

    OpenThreads is a C++ based threading library. Its largest userbase seems to OpenSceneGraph so you might notice I accept OSGDIR as an environment path. I consider this part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. Locate OpenThreads This module defines OPENTHREADS_LIBRARY OPENTHREADS_FOUND, if false, do not try to link to OpenThreads OPENTHREADS_INCLUDE_DIR, where to find the headers $OPENTHREADS_DIR is an environment variable that would correspond to the ./configure --prefix=$OPENTHREADS_DIR used in building osg. Created by Eric Wing.

FindPHP4
    Find PHP4 This module finds if PHP4 is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:
      PHP4_INCLUDE_PATH = path to where php.h can be found
      PHP4_EXECUTABLE = full path to the php4 binary

FindPNG
    Find the native PNG includes and library This module defines
      PNG_INCLUDE_DIR, where to find png.h, etc.
      PNG_LIBRARIES, the libraries to link against to use PNG.
      PNG_DEFINITIONS - You should ADD_DEFINITONS(${PNG_DEFINITIONS}) before compiling code that includes png library files.
      PNG_FOUND, If false, do not try to use PNG. also defined, but not for general use are
      PNG_LIBRARY, where to find the PNG library. None of the above will be defined unles zlib can be found. PNG depends on Zlib

FindPackageHandleStandardArgs

    FIND_PACKAGE_HANDLE_STANDARD_ARGS(NAME (DEFAULT_MSG|"Custom failure message") VAR1 ... )
        This macro is intended to be used in FindXXX.cmake modules files.
        It handles the REQUIRED and QUIET argument to FIND_PACKAGE() and
        it also sets the <UPPERCASED_NAME>_FOUND variable.
        The package is found if all variables listed are TRUE.
        Example:
        FIND_PACKAGE_HANDLE_STANDARD_ARGS(LibXml2 DEFAULT_MSG LIBXML2_LIBRARIES LIBXML2_INCLUDE_DIR)
        LibXml2 is considered to be found, if both LIBXML2_LIBRARIES and
        LIBXML2_INCLUDE_DIR are valid. Then also LIBXML2_FOUND is set to TRUE.
        If it is not found and REQUIRED was used, it fails with FATAL_ERROR,
        independent whether QUIET was used or not.
        If it is found, the location is reported using the VAR1 argument, so
        here a message "Found LibXml2: /usr/lib/libxml2.so" will be printed out.
        If the second argument is DEFAULT_MSG, the message in the failure case will
        be "Could NOT find LibXml2", if you don't like this message you can specify
        your own custom failure message there.

FindPackageMessage

    FIND_PACKAGE_MESSAGE(<name> "message for user" "find result details") This macro is intended to be used in FindXXX.cmake modules files. It will print a message once for each unique find result. This is useful for telling the user where a package was found. The first argument specifies the name (XXX) of the package. The second argument specifies the message to display. The third argument lists details about the find result so that if they change the message will be displayed again. The macro also obeys the QUIET argument to the find_package command. Example:
      IF(X11_FOUND)
        FIND_PACKAGE_MESSAGE(X11 "Found X11: ${X11_X11_LIB}"
          "[${X11_X11_LIB}][${X11_INCLUDE_DIR}]")
      ELSE(X11_FOUND)
       ...
      ENDIF(X11_FOUND)

FindPerl
    Find perl this module looks for Perl
      PERL_EXECUTABLE - the full path to perl
      PERL_FOUND - If false, don't attempt to use perl.

FindPerlLibs
    Find Perl libraries This module finds if PERL is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:
      PERL_INCLUDE_PATH = path to where perl.h is found
      PERL_EXECUTABLE = full path to the perl binary

FindPhysFS

    Locate PhysFS library This module defines PHYSFS_LIBRARY, the name of the library to link against PHYSFS_FOUND, if false, do not try to link to PHYSFS PHYSFS_INCLUDE_DIR, where to find physfs.h $PHYSFSDIR is an environment variable that would correspond to the ./configure --prefix=$PHYSFSDIR used in building PHYSFS. Created by Eric Wing.

FindPike
    Find Pike This module finds if PIKE is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:
      PIKE_INCLUDE_PATH = path to where program.h is found
      PIKE_EXECUTABLE = full path to the pike binary

FindPkgConfig
    a pkg-config module for CMake Usage:
       pkg_check_modules(<PREFIX> [REQUIRED] <MODULE> [<MODULE>]*)
         checks for all the given modules
       pkg_search_module(<PREFIX> [REQUIRED] <MODULE> [<MODULE>]*)
         checks for given modules and uses the first working one When the 'REQUIRED' argument was set, macros will fail with an error when module(s) could not be found It sets the following variables:
       PKG_CONFIG_FOUND ... true if pkg-config works on the system
       PKG_CONFIG_EXECUTABLE ... pathname of the pkg-config program
       <PREFIX>_FOUND ... set to 1 if module(s) exist For the following variables two sets of values exist; first one is the common one and has the given PREFIX. The second set contains flags which are given out when pkgconfig was called with the '--static' option.
       <XPREFIX>_LIBRARIES ... only the libraries (w/o the '-l')
       <XPREFIX>_LIBRARY_DIRS ... the paths of the libraries (w/o the '-L')
       <XPREFIX>_LDFLAGS ... all required linker flags
       <XPREFIX>_LDFLAGS_OTHER ... all other linker flags
       <XPREFIX>_INCLUDE_DIRS ... the '-I' preprocessor flags (w/o the '-I')
       <XPREFIX>_CFLAGS ... all required cflags
       <XPREFIX>_CFLAGS_OTHER ... the other compiler flags
       <XPREFIX> = <PREFIX> for common case
       <XPREFIX> = <PREFIX>_STATIC for static linking There are some special variables whose prefix depends on the count of given modules. When there is only one module, <PREFIX> stays unchanged. When there are multiple modules, the prefix will be changed to <PREFIX>_<MODNAME>:
       <XPREFIX>_VERSION ... version of the module
       <XPREFIX>_PREFIX ... prefix-directory of the module
       <XPREFIX>_INCLUDEDIR ... include-dir of the module
       <XPREFIX>_LIBDIR ... lib-dir of the module
       <XPREFIX> = <PREFIX> when |MODULES| == 1, else
       <XPREFIX> = <PREFIX>_<MODNAME> A <MODULE> parameter can have the following formats:
       {MODNAME} ... matches any version
       {MODNAME}>={VERSION} ... at least version <VERSION> is required
       {MODNAME}={VERSION} ... exactly version <VERSION> is required
       {MODNAME}<={VERSION} ... modules must not be newer than <VERSION> Examples
       pkg_check_modules (GLIB2 glib-2.0)
       pkg_check_modules (GLIB2 glib-2.0>=2.10)
         requires at least version 2.10 of glib2 and defines e.g.
           GLIB2_VERSION=2.10.3
       pkg_check_modules (FOO glib-2.0>=2.10 gtk+-2.0)
         requires both glib2 and gtk2, and defines e.g.
           FOO_glib-2.0_VERSION=2.10.3
           FOO_gtk+-2.0_VERSION=2.8.20
       pkg_check_modules (XRENDER REQUIRED xrender)
         defines e.g.:
           XRENDER_LIBRARIES=Xrender;X11
           XRENDER_STATIC_LIBRARIES=Xrender;X11;pthread;Xau;Xdmcp
       pkg_search_module (BAR libxml-2.0 libxml2 libxml>=2)

FindProducer

    Though Producer isn't directly part of OpenSceneGraph, its primary user is OSG so I consider this part of the Findosg* suite used to find OpenSceneGraph components. You'll notice that I accept OSGDIR as an environment path. Each component is separate and you must opt in to each module. You must also opt into OpenGL (and OpenThreads?) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate Producer This module defines PRODUCER_LIBRARY PRODUCER_FOUND, if false, do not try to link to Producer PRODUCER_INCLUDE_DIR, where to find the headers $PRODUCER_DIR is an environment variable that would correspond to the ./configure --prefix=$PRODUCER_DIR used in building osg. Created by Eric Wing.

FindPythonInterp
    Find python interpreter This module finds if Python interpreter is installed and determines where the executables are. This code sets the following variables:
      PYTHONINTERP_FOUND - Was the Python executable found
      PYTHON_EXECUTABLE - path to the Python interpreter

FindPythonLibs
    Find python libraries This module finds if Python is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:
      PYTHONLIBS_FOUND = have the Python libs been found
      PYTHON_LIBRARIES = path to the python library
      PYTHON_INCLUDE_PATH = path to where Python.h is found
      PYTHON_DEBUG_LIBRARIES = path to the debug library

FindQt
    Searches for all installed versions of QT. This should only be used if your project can work with multiple versions of QT. If not, you should just directly use FindQt4 or FindQt3. If multiple versions of QT are found on the machine, then The user must set the option DESIRED_QT_VERSION to the version they want to use. If only one version of qt is found on the machine, then the DESIRED_QT_VERSION is set to that version and the matching FindQt3 or FindQt4 module is included. Once the user sets DESIRED_QT_VERSION, then the FindQt3 or FindQt4 module is included.
      QT_REQUIRED if this is set to TRUE then if CMake can
                  not find QT4 or QT3 an error is raised
                  and a message is sent to the user.
      DESIRED_QT_VERSION OPTION is created
      QT4_INSTALLED is set to TRUE if qt4 is found.
      QT3_INSTALLED is set to TRUE if qt3 is found.

FindQt3
    Locate Qt include paths and libraries This module defines:
      QT_INCLUDE_DIR - where to find qt.h, etc.
      QT_LIBRARIES - the libraries to link against to use Qt.
      QT_DEFINITIONS - definitions to use when
                       compiling code that uses Qt.
      QT_FOUND - If false, don't try to use Qt. If you need the multithreaded version of Qt, set QT_MT_REQUIRED to TRUE Also defined, but not for general use are:
      QT_MOC_EXECUTABLE, where to find the moc tool.
      QT_UIC_EXECUTABLE, where to find the uic tool.
      QT_QT_LIBRARY, where to find the Qt library.
      QT_QTMAIN_LIBRARY, where to find the qtmain
       library. This is only required by Qt3 on Windows.

FindQt4
    Find QT 4 This module can be used to find Qt4. The most important issue is that the Qt4 qmake is available via the system path. This qmake is then used to detect basically everything else. This module defines a number of key variables and macros. First is QT_USE_FILE which is the path to a CMake file that can be included to compile Qt 4 applications and libraries. By default, the QtCore and QtGui libraries are loaded. This behavior can be changed by setting one or more of the following variables to true before doing INCLUDE(${QT_USE_FILE}):
                        QT_DONT_USE_QTCORE
                        QT_DONT_USE_QTGUI
                        QT_USE_QT3SUPPORT
                        QT_USE_QTASSISTANT
                        QT_USE_QTDESIGNER
                        QT_USE_QTMOTIF
                        QT_USE_QTMAIN
                        QT_USE_QTNETWORK
                        QT_USE_QTNSPLUGIN
                        QT_USE_QTOPENGL
                        QT_USE_QTSQL
                        QT_USE_QTXML
                        QT_USE_QTSVG
                        QT_USE_QTTEST
                        QT_USE_QTUITOOLS
                        QT_USE_QTDBUS
                        QT_USE_QTSCRIPT
                        QT_USE_QTASSISTANTCLIENT
                        QT_USE_QTHELP
                        QT_USE_QTWEBKIT
                        QT_USE_QTXMLPATTERNS
                        QT_USE_PHONON The file pointed to by QT_USE_FILE will set up your compile environment by adding include directories, preprocessor defines, and populate a QT_LIBRARIES variable containing all the Qt libraries and their dependencies. Add the QT_LIBRARIES variable to your TARGET_LINK_LIBRARIES. Typical usage could be something like:
       FIND_PACKAGE(Qt4)
       SET(QT_USE_QTXML 1)
       INCLUDE(${QT_USE_FILE})
       ADD_EXECUTABLE(myexe main.cpp)
       TARGET_LINK_LIBRARIES(myexe ${QT_LIBRARIES}) There are also some files that need processing by some Qt tools such as moc and uic. Listed below are macros that may be used to process those files.

      macro QT4_WRAP_CPP(outfiles inputfile ... OPTIONS ...)
            create moc code from a list of files containing Qt class with
            the Q_OBJECT declaration. Per-direcotry preprocessor definitions
            are also added. Options may be given to moc, such as those found
            when executing "moc -help".
      macro QT4_WRAP_UI(outfiles inputfile ... OPTIONS ...)
            create code from a list of Qt designer ui files.
            Options may be given to uic, such as those found
            when executing "uic -help"
      macro QT4_ADD_RESOURCES(outfiles inputfile ... OPTIONS ...)
            create code from a list of Qt resource files.
            Options may be given to rcc, such as those found
            when executing "rcc -help"
      macro QT4_GENERATE_MOC(inputfile outputfile )
            creates a rule to run moc on infile and create outfile.
            Use this if for some reason QT4_WRAP_CPP() isn't appropriate, e.g.
            because you need a custom filename for the moc file or something similar.
      macro QT4_AUTOMOC(sourcefile1 sourcefile2 ... )
            This macro is still experimental.
            It can be used to have moc automatically handled.
            So if you have the files foo.h and foo.cpp, and in foo.h a
            a class uses the Q_OBJECT macro, moc has to run on it. If you don't
            want to use QT4_WRAP_CPP() (which is reliable and mature), you can insert
            #include "foo.moc"
            in foo.cpp and then give foo.cpp as argument to QT4_AUTOMOC(). This will the
            scan all listed files at cmake-time for such included moc files and if it finds
            them cause a rule to be generated to run moc at build time on the
            accompanying header file foo.h.
            If a source file has the SKIP_AUTOMOC property set it will be ignored by this macro.
      macro QT4_ADD_DBUS_INTERFACE(outfiles interface basename)
            create a the interface header and implementation files with the
            given basename from the given interface xml file and add it to
            the list of sources
      macro QT4_ADD_DBUS_INTERFACES(outfiles inputfile ... )
            create the interface header and implementation files
            for all listed interface xml files
            the name will be automatically determined from the name of the xml file
      macro QT4_ADD_DBUS_ADAPTOR(outfiles xmlfile parentheader parentclassname [basename] )
            create a dbus adaptor (header and implementation file) from the xml file
            describing the interface, and add it to the list of sources. The adaptor
            forwards the calls to a parent class, defined in parentheader and named
            parentclassname. The name of the generated files will be
            <basename>adaptor.{cpp,h} where basename is the basename of the xml file.
      macro QT4_GENERATE_DBUS_INTERFACE( header [interfacename] )
            generate the xml interface file from the given header.
            If the optional argument interfacename is omitted, the name of the
            interface file is constructed from the basename of the header with
            the suffix .xml appended.
      macro QT4_CREATE_TRANSLATION( qm_files directories ... sources ...
                            ts_files ... OPTIONS ...)
            out: qm_files
            in: directories sources ts_files
            options: flags to pass to lupdate, such as -extensions to specify
            extensions for a directory scan.
            generates commands to create .ts (vie lupdate) and .qm
            (via lrelease) - files from directories and/or sources. The ts files are
            created and/or updated in the source tree (unless given with full paths).
            The qm files are generated in the build tree.
            Updating the translations can be done by adding the qm_files
            to the source list of your library/executable, so they are
            always updated, or by adding a custom target to control when
            they get updated/generated.
      macro QT4_ADD_TRANSLATION( qm_files ts_files ... )
            out: qm_files
            in: ts_files
            generates commands to create .qm from .ts - files. The generated
            filenames can be found in qm_files. The ts_files
            must exists and are not updated in any way.
      QT_FOUND If false, don't try to use Qt.
      QT4_FOUND If false, don't try to use Qt 4.
      QT_VERSION_MAJOR The major version of Qt found.
      QT_VERSION_MINOR The minor version of Qt found.
      QT_VERSION_PATCH The patch version of Qt found.
      QT_EDITION Set to the edition of Qt (i.e. DesktopLight)
      QT_EDITION_DESKTOPLIGHT True if QT_EDITION == DesktopLight
      QT_QTCORE_FOUND True if QtCore was found.
      QT_QTGUI_FOUND True if QtGui was found.
      QT_QT3SUPPORT_FOUND True if Qt3Support was found.
      QT_QTASSISTANT_FOUND True if QtAssistant was found.
      QT_QTDBUS_FOUND True if QtDBus was found.
      QT_QTDESIGNER_FOUND True if QtDesigner was found.
      QT_QTDESIGNERCOMPONENTS True if QtDesignerComponents was found.
      QT_QTMOTIF_FOUND True if QtMotif was found.
      QT_QTNETWORK_FOUND True if QtNetwork was found.
      QT_QTNSPLUGIN_FOUND True if QtNsPlugin was found.
      QT_QTOPENGL_FOUND True if QtOpenGL was found.
      QT_QTSQL_FOUND True if QtSql was found.
      QT_QTXML_FOUND True if QtXml was found.
      QT_QTSVG_FOUND True if QtSvg was found.
      QT_QTSCRIPT_FOUND True if QtScript was found.
      QT_QTTEST_FOUND True if QtTest was found.
      QT_QTUITOOLS_FOUND True if QtUiTools was found.
      QT_QTASSISTANTCLIENT_FOUND True if QtAssistantClient was found.
      QT_QTHELP_FOUND True if QtHelp was found.
      QT_QTWEBKIT_FOUND True if QtWebKit was found.
      QT_QTXMLPATTERNS_FOUND True if QtXmlPatterns was found.
      QT_PHONON_FOUND True if phonon was found.
      QT_DEFINITIONS Definitions to use when compiling code that uses Qt.
                       You do not need to use this if you include QT_USE_FILE.
                       The QT_USE_FILE will also define QT_DEBUG and QT_NO_DEBUG
                       to fit your current build type. Those are not contained
                       in QT_DEFINITIONS.

      QT_INCLUDES List of paths to all include directories of
                       Qt4 QT_INCLUDE_DIR and QT_QTCORE_INCLUDE_DIR are
                       always in this variable even if NOTFOUND,
                       all other INCLUDE_DIRS are
                       only added if they are found.
                       You do not need to use this if you include QT_USE_FILE.

      Include directories for the Qt modules are listed here.
      You do not need to use these variables if you include QT_USE_FILE.
      QT_INCLUDE_DIR Path to "include" of Qt4
      QT_QT_INCLUDE_DIR Path to "include/Qt"
      QT_QT3SUPPORT_INCLUDE_DIR Path to "include/Qt3Support"
      QT_QTASSISTANT_INCLUDE_DIR Path to "include/QtAssistant"
      QT_QTCORE_INCLUDE_DIR Path to "include/QtCore"
      QT_QTDESIGNER_INCLUDE_DIR Path to "include/QtDesigner"
      QT_QTDESIGNERCOMPONENTS_INCLUDE_DIR Path to "include/QtDesigner"
      QT_QTDBUS_INCLUDE_DIR Path to "include/QtDBus"
      QT_QTGUI_INCLUDE_DIR Path to "include/QtGui"
      QT_QTMOTIF_INCLUDE_DIR Path to "include/QtMotif"
      QT_QTNETWORK_INCLUDE_DIR Path to "include/QtNetwork"
      QT_QTNSPLUGIN_INCLUDE_DIR Path to "include/QtNsPlugin"
      QT_QTOPENGL_INCLUDE_DIR Path to "include/QtOpenGL"
      QT_QTSQL_INCLUDE_DIR Path to "include/QtSql"
      QT_QTXML_INCLUDE_DIR Path to "include/QtXml"
      QT_QTSVG_INCLUDE_DIR Path to "include/QtSvg"
      QT_QTSCRIPT_INCLUDE_DIR Path to "include/QtScript"
      QT_QTTEST_INCLUDE_DIR Path to "include/QtTest"
      QT_QTASSISTANTCLIENT_INCLUDE_DIR Path to "include/QtAssistant"
      QT_QTHELP_INCLUDE_DIR Path to "include/QtHelp"
      QT_QTWEBKIT_INCLUDE_DIR Path to "include/QtWebKit"
      QT_QTXMLPATTERNS_INCLUDE_DIR Path to "include/QtXmlPatterns"
      QT_PHONON_INCLUDE_DIR Path to "include/phonon"

      QT_LIBRARY_DIR Path to "lib" of Qt4
      QT_PLUGINS_DIR Path to "plugins" for Qt4

    The Qt toolkit may contain both debug and release libraries. In that case, the following library variables will contain both. You do not need to use these variables if you include QT_USE_FILE, and use QT_LIBRARIES.
      QT_QT3SUPPORT_LIBRARY The Qt3Support library
      QT_QTASSISTANT_LIBRARY The QtAssistant library
      QT_QTCORE_LIBRARY The QtCore library
      QT_QTDBUS_LIBRARY The QtDBus library
      QT_QTDESIGNER_LIBRARY The QtDesigner library
      QT_QTDESIGNERCOMPONENTS_LIBRARY The QtDesignerComponents library
      QT_QTGUI_LIBRARY The QtGui library
      QT_QTMOTIF_LIBRARY The QtMotif library
      QT_QTNETWORK_LIBRARY The QtNetwork library
      QT_QTNSPLUGIN_LIBRARY The QtNsPLugin library
      QT_QTOPENGL_LIBRARY The QtOpenGL library
      QT_QTSQL_LIBRARY The QtSql library
      QT_QTXML_LIBRARY The QtXml library
      QT_QTSVG_LIBRARY The QtSvg library
      QT_QTSCRIPT_LIBRARY The QtScript library
      QT_QTTEST_LIBRARY The QtTest library
      QT_QTMAIN_LIBRARY The qtmain library for Windows
      QT_QTUITOOLS_LIBRARY The QtUiTools library
      QT_QTASSISTANTCLIENT_LIBRARY The QtAssistantClient library
      QT_QTHELP_LIBRARY The QtHelp library
      QT_QTWEBKIT_LIBRARY The QtWebKit library
      QT_QTXMLPATTERNS_LIBRARY The QtXmlPatterns library
      QT_PHONON_LIBRARY The phonon library

    also defined, but NOT for general use are
      QT_MOC_EXECUTABLE Where to find the moc tool.
      QT_UIC_EXECUTABLE Where to find the uic tool.
      QT_UIC3_EXECUTABLE Where to find the uic3 tool.
      QT_RCC_EXECUTABLE Where to find the rcc tool
      QT_DBUSCPP2XML_EXECUTABLE Where to find the qdbuscpp2xml tool.
      QT_DBUSXML2CPP_EXECUTABLE Where to find the qdbusxml2cpp tool.
      QT_LUPDATE_EXECUTABLE Where to find the lupdate tool.
      QT_LRELEASE_EXECUTABLE Where to find the lrelease tool.

      QT_DOC_DIR Path to "doc" of Qt4
      QT_MKSPECS_DIR Path to "mkspecs" of Qt4 These are around for backwards compatibility they will be set
      QT_WRAP_CPP Set true if QT_MOC_EXECUTABLE is found
      QT_WRAP_UI Set true if QT_UIC_EXECUTABLE is found

    These variables do _NOT_ have any effect anymore (compared to FindQt.cmake)
      QT_MT_REQUIRED Qt4 is now always multithreaded

    These variables are set to "" Because Qt structure changed (They make no sense in Qt4)
      QT_QT_LIBRARY Qt-Library is now split

FindQuickTime

    Locate QuickTime This module defines QUICKTIME_LIBRARY QUICKTIME_FOUND, if false, do not try to link to gdal QUICKTIME_INCLUDE_DIR, where to find the headers $QUICKTIME_DIR is an environment variable that would correspond to the ./configure --prefix=$QUICKTIME_DIR Created by Eric Wing.

FindRuby
    Find Ruby This module finds if Ruby is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:
      RUBY_INCLUDE_PATH = path to where ruby.h can be found
      RUBY_EXECUTABLE = full path to the ruby binary
      RUBY_LIBRARY = full path to the ruby library

FindSDL

    Locate SDL library This module defines SDL_LIBRARY, the name of the library to link against SDL_FOUND, if false, do not try to link to SDL SDL_INCLUDE_DIR, where to find SDL.h This module responds to the the flag: SDL_BUILDING_LIBRARY If this is defined, then no SDL_main will be linked in because only applications need main(). Otherwise, it is assumed you are building an application and this module will attempt to locate and set the the proper link flags as part of the returned SDL_LIBRARY variable. Don't forget to include SDLmain.h and SDLmain.m your project for the OS X framework based version. (Other versions link to -lSDLmain which this module will try to find on your behalf.) Also for OS X, this module will automatically add the -framework Cocoa on your behalf. Additional Note: If you see an empty SDL_LIBRARY_TEMP in your configuration and no SDL_LIBRARY, it means CMake did not find your SDL library (SDL.dll, libsdl.so, SDL.framework, etc). Set SDL_LIBRARY_TEMP to point to your SDL library, and configure again. Similarly, if you see an empty SDLMAIN_LIBRARY, you should set this value as appropriate. These values are used to generate the final SDL_LIBRARY variable, but when these values are unset, SDL_LIBRARY does not get created. $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL. l.e.galup 9-20-02 Modified by Eric Wing. Added code to assist with automated building by using environmental variables and providing a more controlled/consistent search behavior. Added new modifications to recognize OS X frameworks and additional Unix paths (FreeBSD, etc). Also corrected the header search path to follow "proper" SDL guidelines. Added a search for SDLmain which is needed by some platforms. Added a search for threads which is needed by some platforms. Added needed compile switches for MinGW. On OSX, this will prefer the Framework version (if found) over others. People will have to manually change the cache values of SDL_LIBRARY to override this selection or set the CMake environment CMAKE_INCLUDE_PATH to modify the search paths. Note that the header path has changed from SDL/SDL.h to just SDL.h This needed to change because "proper" SDL convention is #include "SDL.h", not <SDL/SDL.h>. This is done for portability reasons because not all systems place things in SDL/ (see FreeBSD).

FindSDL_image

    Locate SDL_image library This module defines SDLIMAGE_LIBRARY, the name of the library to link against SDLIMAGE_FOUND, if false, do not try to link to SDL SDLIMAGE_INCLUDE_DIR, where to find SDL/SDL.h $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL. Created by Eric Wing. This was influenced by the FindSDL.cmake module, but with modifications to recognize OS X frameworks and additional Unix paths (FreeBSD, etc).

FindSDL_mixer

    Locate SDL_mixer library This module defines SDLMIXER_LIBRARY, the name of the library to link against SDLMIXER_FOUND, if false, do not try to link to SDL SDLMIXER_INCLUDE_DIR, where to find SDL/SDL.h $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL. Created by Eric Wing. This was influenced by the FindSDL.cmake module, but with modifications to recognize OS X frameworks and additional Unix paths (FreeBSD, etc).

FindSDL_net

    Locate SDL_net library This module defines SDLNET_LIBRARY, the name of the library to link against SDLNET_FOUND, if false, do not try to link against SDLNET_INCLUDE_DIR, where to find the headers $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL. Created by Eric Wing. This was influenced by the FindSDL.cmake module, but with modifications to recognize OS X frameworks and additional Unix paths (FreeBSD, etc).

FindSDL_sound

    Locates the SDL_sound library

FindSDL_ttf

    Locate SDL_ttf library This module defines SDLTTF_LIBRARY, the name of the library to link against SDLTTF_FOUND, if false, do not try to link to SDL SDLTTF_INCLUDE_DIR, where to find SDL/SDL.h $SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL. Created by Eric Wing. This was influenced by the FindSDL.cmake module, but with modifications to recognize OS X frameworks and additional Unix paths (FreeBSD, etc).

FindSWIG
    Find SWIG This module finds an installed SWIG. It sets the following variables:
      SWIG_FOUND - set to true if SWIG is found
      SWIG_DIR - the directory where swig is installed
      SWIG_EXECUTABLE - the path to the swig executable
      SWIG_VERSION - the version number of the swig executable All informations are collected from the SWIG_EXECUTABLE so the version to be found can be changed from the command line by means of setting SWIG_EXECUTABLE

FindSelfPackers
    Find upx This module looks for some executable packers (i.e. softwares that compress executables or shared libs into on-the-fly self-extracting executables or shared libs. Examples:
      UPX: http://wildsau.idv.uni-linz.ac.at/mfx/upx.html

FindSubversion
    Extract information from a subversion working copy The module defines the following variables:
      Subversion_SVN_EXECUTABLE - path to svn command line client
      Subversion_VERSION_SVN - version of svn command line client
      Subversion_FOUND - true if the command line client was found If the command line client executable is found the macro
      Subversion_WC_INFO(<dir> <var-prefix>) is defined to extract information of a subversion working copy at a given location. The macro defines the following variables:
      <var-prefix>_WC_URL - url of the repository (at <dir>)
      <var-prefix>_WC_ROOT - root url of the repository
      <var-prefix>_WC_REVISION - current revision
      <var-prefix>_WC_LAST_CHANGED_AUTHOR - author of last commit
      <var-prefix>_WC_LAST_CHANGED_DATE - date of last commit
      <var-prefix>_WC_LAST_CHANGED_REV - revision of last commit
      <var-prefix>_WC_LAST_CHANGED_LOG - last log of base revision
      <var-prefix>_WC_INFO - output of command `svn info <dir>' Example usage:
      FIND_PACKAGE(Subversion)
      IF(Subversion_FOUND)
        Subversion_WC_INFO(${PROJECT_SOURCE_DIR} Project)
        MESSAGE("Current revision is ${Project_WC_REVISION}")
        Subversion_WC_LOG(${PROJECT_SOURCE_DIR} Project)
        MESSAGE("Last changed log is ${Project_LAST_CHANGED_LOG}")
      ENDIF(Subversion_FOUND)

FindTCL
    TK_INTERNAL_PATH was removed. This module finds if Tcl is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:
      TCL_FOUND = Tcl was found
      TK_FOUND = Tk was found
      TCLTK_FOUND = Tcl and Tk were found
      TCL_LIBRARY = path to Tcl library (tcl tcl80)
      TCL_INCLUDE_PATH = path to where tcl.h can be found
      TCL_TCLSH = path to tclsh binary (tcl tcl80)
      TK_LIBRARY = path to Tk library (tk tk80 etc)
      TK_INCLUDE_PATH = path to where tk.h can be found
      TK_WISH = full path to the wish executable In an effort to remove some clutter and clear up some issues for people who are not necessarily Tcl/Tk gurus/developpers, some variables were moved or removed. Changes compared to CMake 2.4 are:
       => they were only useful for people writing Tcl/Tk extensions.
       => these libs are not packaged by default with Tcl/Tk distributions.
          Even when Tcl/Tk is built from source, several flavors of debug libs
          are created and there is no real reason to pick a single one
          specifically (say, amongst tcl84g, tcl84gs, or tcl84sgx).
          Let's leave that choice to the user by allowing him to assign
          TCL_LIBRARY to any Tcl library, debug or not.
       => this ended up being only a Win32 variable, and there is a lot of
          confusion regarding the location of this file in an installed Tcl/Tk
          tree anyway (see 8.5 for example). If you need the internal path at
          this point it is safer you ask directly where the *source* tree is
          and dig from there.

FindTIFF
    Find TIFF library Find the native TIFF includes and library This module defines
      TIFF_INCLUDE_DIR, where to find tiff.h, etc.
      TIFF_LIBRARIES, libraries to link against to use TIFF.
      TIFF_FOUND, If false, do not try to use TIFF. also defined, but not for general use are
      TIFF_LIBRARY, where to find the TIFF library.

FindTclStub
    TCL_STUB_LIBRARY_DEBUG and TK_STUB_LIBRARY_DEBUG were removed. This module finds Tcl stub libraries. It first finds Tcl include files and libraries by calling FindTCL.cmake. How to Use the Tcl Stubs Library:
       http://tcl.activestate.com/doc/howto/stubs.html Using Stub Libraries:
       http://safari.oreilly.com/0130385603/ch48lev1sec3 This code sets the following variables:
      TCL_STUB_LIBRARY = path to Tcl stub library
      TK_STUB_LIBRARY = path to Tk stub library In an effort to remove some clutter and clear up some issues for people who are not necessarily Tcl/Tk gurus/developpers, some variables were moved or removed. Changes compared to CMake 2.4 are:
       => these libs are not packaged by default with Tcl/Tk distributions.
          Even when Tcl/Tk is built from source, several flavors of debug libs
          are created and there is no real reason to pick a single one
          specifically (say, amongst tclstub84g, tclstub84gs, or tclstub84sgx).
          Let's leave that choice to the user by allowing him to assign
          TCL_STUB_LIBRARY to any Tcl library, debug or not.

FindTclsh
    Find tclsh This module finds if TCL is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:
      TCLSH_FOUND = TRUE if tclsh has been found
      TCL_TCLSH = the path to the tclsh executable In cygwin, look for the cygwin version first. Don't look for it later to avoid finding the cygwin version on a Win32 build.

FindThreads
    This module determines the thread library of the system. The following variables are set
      CMAKE_THREAD_LIBS_INIT - the thread library
      CMAKE_USE_SPROC_INIT - are we using sproc?
      CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
      CMAKE_USE_PTHREADS_INIT - are we using pthreads
      CMAKE_HP_PTHREADS_INIT - are we using hp pthreads

FindUnixCommands
    Find unix commands from cygwin This module looks for some usual Unix commands.

FindVTK
    Find a VTK installation or build tree. The following variables are set if VTK is found. If VTK is not found, VTK_FOUND is set to false.
      VTK_FOUND - Set to true when VTK is found.
      VTK_USE_FILE - CMake file to use VTK.
      VTK_MAJOR_VERSION - The VTK major version number.
      VTK_MINOR_VERSION - The VTK minor version number
                           (odd non-release).
      VTK_BUILD_VERSION - The VTK patch level
                           (meaningless for odd minor).
      VTK_INCLUDE_DIRS - Include directories for VTK
      VTK_LIBRARY_DIRS - Link directories for VTK libraries
      VTK_KITS - List of VTK kits, in CAPS
                          (COMMON,IO,) etc.
      VTK_LANGUAGES - List of wrapped languages, in CAPS
                          (TCL, PYHTON,) etc. The following cache entries must be set by the user to locate VTK:
      VTK_DIR - The directory containing VTKConfig.cmake.
                 This is either the root of the build tree,
                 or the lib/vtk directory. This is the
                 only cache entry. The following variables are set for backward compatibility and should not be used in new code:
      USE_VTK_FILE - The full path to the UseVTK.cmake file.
                     This is provided for backward
                     compatibility. Use VTK_USE_FILE
                     instead.

FindWget
    Find wget This module looks for wget. This module defines the following values:
      WGET_EXECUTABLE: the full path to the wget tool.
      WGET_FOUND: True if wget has been found.

FindWish
    Find wish installation This module finds if TCL is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:
      TK_WISH = the path to the wish executable if UNIX is defined, then it will look for the cygwin version first

FindX11
    Find X11 installation Try to find X11 on UNIX systems. The following values are defined
      X11_FOUND - True if X11 is available
      X11_INCLUDE_DIR - include directories to use X11
      X11_LIBRARIES - link against these to use X11 and also the following more fine grained variables: Include paths: X11_ICE_INCLUDE_PATH, X11_ICE_LIB, X11_ICE_FOUND
                    X11_Xaccessrules_INCLUDE_PATH, X11_Xaccess_FOUND
                    X11_Xaccessstr_INCLUDE_PATH, X11_Xaccess_FOUND
                    X11_Xau_INCLUDE_PATH, X11_Xau_LIB, X11_Xau_FOUND
                    X11_Xcomposite_INCLUDE_PATH, X11_Xcomposite_LIB, X11_Xcomposite_FOUND
                    X11_Xcursor_INCLUDE_PATH, X11_Xcursor_LIB, X11_Xcursor_FOUND
                    X11_Xdamage_INCLUDE_PATH, X11_Xdamage_LIB, X11_Xdamage_FOUND
                    X11_Xdmcp_INCLUDE_PATH, X11_Xdmcp_LIB, X11_Xdmcp_FOUND
                            X11_Xext_LIB, X11_Xext_FOUND
                    X11_dpms_INCLUDE_PATH, (in X11_Xext_LIB), X11_dpms_FOUND
                    X11_XShm_INCLUDE_PATH, (in X11_Xext_LIB), X11_XShm_FOUND
                    X11_Xshape_INCLUDE_PATH, (in X11_Xext_LIB), X11_Xshape_FOUND
                    X11_xf86misc_INCLUDE_PATH, X11_Xxf86misc_LIB, X11_xf86misc_FOUND
                    X11_xf86vmode_INCLUDE_PATH, X11_xf86vmode_FOUND
                    X11_Xfixes_INCLUDE_PATH, X11_Xfixes_LIB, X11_Xfixes_FOUND
                    X11_Xft_INCLUDE_PATH, X11_Xft_LIB, X11_Xft_FOUND
                    X11_Xinerama_INCLUDE_PATH, X11_Xinerama_LIB, X11_Xinerama_FOUND
                    X11_Xinput_INCLUDE_PATH, X11_Xinput_LIB, X11_Xinput_FOUND
                    X11_Xkb_INCLUDE_PATH, X11_Xkb_FOUND
                    X11_Xkblib_INCLUDE_PATH, X11_Xkb_FOUND
                    X11_Xpm_INCLUDE_PATH, X11_Xpm_LIB, X11_Xpm_FOUND
                    X11_XTest_INCLUDE_PATH, X11_XTest_LIB, X11_XTest_FOUND
                    X11_Xrandr_INCLUDE_PATH, X11_Xrandr_LIB, X11_Xrandr_FOUND
                    X11_Xrender_INCLUDE_PATH, X11_Xrender_LIB, X11_Xrender_FOUND
                    X11_Xscreensaver_INCLUDE_PATH, X11_Xscreensaver_LIB, X11_Xscreensaver_FOUND
                    X11_Xt_INCLUDE_PATH, X11_Xt_LIB, X11_Xt_FOUND
                    X11_Xutil_INCLUDE_PATH, X11_Xutil_FOUND
                    X11_Xv_INCLUDE_PATH, X11_Xv_LIB, X11_Xv_FOUND

FindXMLRPC
    Find xmlrpc Find the native XMLRPC headers and libraries.
      XMLRPC_INCLUDE_DIRS - where to find xmlrpc.h, etc.
      XMLRPC_LIBRARIES - List of libraries when using xmlrpc.
      XMLRPC_FOUND - True if xmlrpc found. XMLRPC modules may be specified as components for this find module. Modules may be listed by running "xmlrpc-c-config". Modules include:
      c++ C++ wrapper code
      libwww-client libwww-based client
      cgi-server CGI-based server
      abyss-server ABYSS-based server Typical usage:
      FIND_PACKAGE(XMLRPC REQUIRED libwww-client)

FindZLIB
    Find zlib Find the native ZLIB includes and library
      ZLIB_INCLUDE_DIR - where to find zlib.h, etc.
      ZLIB_LIBRARIES - List of libraries when using zlib.
      ZLIB_FOUND - True if zlib found.

Findosg

    This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osg This module defines OSG_LIBRARY OSG_FOUND, if false, do not try to link to osg OSG_INCLUDE_DIR, where to find the headers $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing.

FindosgDB

    This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osgDB This module defines OSGDB_LIBRARY OSGDB_FOUND, if false, do not try to link to osgDB OSGDB_INCLUDE_DIR, where to find the headers $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing.

FindosgFX

    This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osgFX This module defines OSGFX_LIBRARY OSGFX_FOUND, if false, do not try to link to osgFX OSGFX_INCLUDE_DIR, where to find the headers $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing.

FindosgGA

    This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osgGA This module defines OSGGA_LIBRARY OSGGA_FOUND, if false, do not try to link to osgGA OSGGA_INCLUDE_DIR, where to find the headers $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing.

FindosgIntrospection

    This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osgIntrospection This module defines OSGINTROSPECTION_LIBRARY OSGINTROSPECTION_FOUND, if false, do not try to link to osgIntrospection OSGINTROSPECTION_INCLUDE_DIR, where to find the headers $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing.

FindosgManipulator

    This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osgManipulator This module defines OSG_LIBRARY OSGMANIPULATOR_FOUND, if false, do not try to link to osgManipulator OSGMANIPULATOR_INCLUDE_DIR, where to find the headers $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing.

FindosgParticle

    This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osgParticle This module defines OSGPARTICLE_LIBRARY OSGPARTICLE_FOUND, if false, do not try to link to osgParticle OSGPARTICLE_INCLUDE_DIR, where to find the headers $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing.

FindosgProducer

    This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osgProducer This module defines OSGPRODUCER_LIBRARY OSGPRODUCER_FOUND, if false, do not try to link to osgProducer OSGPRODUCER_INCLUDE_DIR, where to find the headers $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing.

FindosgShadow

    This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osgShadow This module defines OSGSHADOW_LIBRARY OSGSHADOW_FOUND, if false, do not try to link to osgShadow OSGSHADOW_INCLUDE_DIR, where to find the headers $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing.

FindosgSim

    This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osgSim This module defines OSGSIM_LIBRARY OSGSIM_FOUND, if false, do not try to link to osgSim OSGSIM_INCLUDE_DIR, where to find the headers $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing.

FindosgTerrain

    This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osgTerrain This module defines OSGTERRAIN_LIBRARY OSGTERRAIN_FOUND, if false, do not try to link to osgTerrain OSGTERRAIN_INCLUDE_DIR, where to find the headers $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing.

FindosgText

    This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osgText This module defines OSGTEXT_LIBRARY OSGTEXT_FOUND, if false, do not try to link to osgText OSGTEXT_INCLUDE_DIR, where to find the headers $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing.

FindosgUtil

    This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osgUtil This module defines OSGUTIL_LIBRARY OSGUTIL_FOUND, if false, do not try to link to osgUtil OSGUTIL_INCLUDE_DIR, where to find the headers $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing.

FindosgViewer

    This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. Locate osgViewer This module defines OSGVIEWER_LIBRARY OSGVIEWER_FOUND, if false, do not try to link to osgViewer OSGVIEWER_INCLUDE_DIR, where to find the headers $OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg. Created by Eric Wing.

FindwxWidgets
    Find a wxWidgets (a.k.a., wxWindows) installation. This module finds if wxWidgets is installed and selects a default configuration to use. wxWidgets is a modular library. To specify the modules that you will use, you need to name them as components to the package: FIND_PACKAGE(wxWidgets COMPONENTS base core ...) There are two search branches: a windows style and a unix style. For windows, the following variables are searched for and set to defaults in case of multiple choices. Change them if the defaults are not desired (i.e., these are the only variables you should change to select a configuration):
      wxWidgets_ROOT_DIR - Base wxWidgets directory
                            (e.g., C:/wxWidgets-2.6.3).
      wxWidgets_LIB_DIR - Path to wxWidgets libraries
                            (e.g., C:/wxWidgets-2.6.3/lib/vc_lib).
      wxWidgets_CONFIGURATION - Configuration to use
                            (e.g., msw, mswd, mswu, mswunivud, etc.) For unix style it uses the wx-config utility. You can select between debug/release, unicode/ansi, universal/non-universal, and static/shared in the QtDialog or ccmake interfaces by turning ON/OFF the following variables:
      wxWidgets_USE_DEBUG
      wxWidgets_USE_UNICODE
      wxWidgets_USE_UNIVERSAL
      wxWidgets_USE_STATIC

    The following are set after the configuration is done for both windows and unix style:
      wxWidgets_FOUND - Set to TRUE if wxWidgets was found.
      wxWidgets_INCLUDE_DIRS - Include directories for WIN32
                            i.e., where to find "wx/wx.h" and
                            "wx/setup.h"; possibly empty for unices.
      wxWidgets_LIBRARIES - Path to the wxWidgets libraries.
      wxWidgets_LIBRARY_DIRS - compile time link dirs, useful for
                            rpath on UNIX. Typically an empty string
                            in WIN32 environment.
      wxWidgets_DEFINITIONS - Contains defines required to compile/link
                            against WX, e.g. -DWXUSINGDLL
      wxWidgets_CXX_FLAGS - Include dirs and ompiler flags for
                            unices, empty on WIN32. Esentially
                            "`wx-config --cxxflags`".
      wxWidgets_USE_FILE - Convenience include file. Sample usage:
       FIND_PACKAGE(wxWidgets COMPONENTS base core gl net)
       IF(wxWidgets_FOUND)
         INCLUDE(${wxWidgets_USE_FILE})
         # and for each of your dependant executable/library targets:
         TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})
       ENDIF(wxWidgets_FOUND) If wxWidgets is required (i.e., not an optional part):
       FIND_PACKAGE(wxWidgets REQUIRED base core gl net)
       INCLUDE(${wxWidgets_USE_FILE})
       # and for each of your dependant executable/library targets:
       TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})

FindwxWindows
    Find wxWindows (wxWidgets) installation This module finds if wxWindows/wxWidgets is installed and determines where the include files and libraries are. It also determines what the name of the library is. Please note this file is DEPRECATED and replaced by FindwxWidgets.cmake. This code sets the following variables:
      WXWINDOWS_FOUND = system has WxWindows
      WXWINDOWS_LIBRARIES = path to the wxWindows libraries
                            on Unix/Linux with additional
                            linker flags from
                            "wx-config --libs"
      CMAKE_WXWINDOWS_CXX_FLAGS = Compiler flags for wxWindows,
                            essentially "`wx-config --cxxflags`"
                            on Linux
      WXWINDOWS_INCLUDE_DIR = where to find "wx/wx.h" and "wx/setup.h"
      WXWINDOWS_LINK_DIRECTORIES = link directories, useful for rpath on
                            Unix
      WXWINDOWS_DEFINITIONS = extra defines OPTIONS If you need OpenGL support please
      SET(WXWINDOWS_USE_GL 1) in your CMakeLists.txt *before* you include this file.
      HAVE_ISYSTEM - true required to replace -I by -isystem on g++ For convenience include Use_wxWindows.cmake in your project's CMakeLists.txt using INCLUDE(Use_wxWindows). USAGE
      SET(WXWINDOWS_USE_GL 1)
      FIND_PACKAGE(wxWindows) NOTES wxWidgets 2.6.x is supported for monolithic builds e.g. compiled in wx/build/msw dir as:
      nmake -f makefile.vc BUILD=debug SHARED=0 USE_OPENGL=1 MONOLITHIC=1 DEPRECATED
      CMAKE_WX_CAN_COMPILE
      WXWINDOWS_LIBRARY
      CMAKE_WX_CXX_FLAGS
      WXWINDOWS_INCLUDE_PATH AUTHOR Jan Woetzel <http://www.mip.informatik.uni-kiel.de/~jw> (07/2003-01/2006)

GetPrerequisites

    GetPrerequisites.cmake This script provides functions to list the .dll, .dylib or .so files that an executable or shared library file depends on. (Its prerequisites.) It uses various tools to obtain the list of required shared library files:
       dumpbin (Windows)
       ldd (Linux/Unix)
       otool (Mac OSX) The following functions are provided by this script:
       gp_append_unique
       gp_file_type
       is_file_executable
       gp_item_default_embedded_path
         (projects can override with gp_item_default_embedded_path_override)
       gp_resolve_item
         (projects can override with gp_resolve_item_override)
       get_prerequisites
       list_prerequisites
       list_prerequisites_by_glob Requires CMake 2.6 or greater because it uses function, break, return and PARENT_SCOPE.

ITKCompatibility

    work around an old bug in ITK prior to verison 3.0

InstallRequiredSystemLibraries

    By including this file, all files in the CMAKE_INSTALL_DEBUG_LIBRARIES, will be installed with INSTALL_PROGRAMS into /bin for WIN32 and /lib for non-win32. If CMAKE_SKIP_INSTALL_RULES is set to TRUE before including this file, then the INSTALL command is not called. The use can use the variable CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS to use a custom install command and install them into any directory they want. If it is the MSVC compiler, then the microsoft run time libraries will be found add automatically added to the CMAKE_INSTALL_DEBUG_LIBRARIES, and installed. If CMAKE_INSTALL_DEBUG_LIBRARIES is set and it is the MSVC compiler, then the debug libraries are installed when available. If CMAKE_INSTALL_MFC_LIBRARIES is set then the MFC run time libraries are installed as well as the CRT run time libraries.

MacroAddFileDependencies
    MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...) MACRO_OPTIONAL_FIND_PACKAGE( <name> [QUIT] )

TestBigEndian
    Define macro to determine endian type Check if the system is big endian or little endian
      TEST_BIG_ENDIAN(VARIABLE)
      VARIABLE - variable to store the result to

TestCXXAcceptsFlag
    Test CXX compiler for a flag Check if the CXX compiler accepts a flag
      Macro CHECK_CXX_ACCEPTS_FLAG(FLAGS VARIABLE) -
         checks if the function exists
      FLAGS - the flags to try
      VARIABLE - variable to store the result

TestForANSIForScope
    Check for ANSI for scope support Check if the compiler supports std:: on stl classes.
      CMAKE_NO_ANSI_FOR_SCOPE - holds result

TestForANSIStreamHeaders
    Test for compiler support of ANSI stream headers iostream, etc. check if we they have the standard ansi stream files (without the .h)
      CMAKE_NO_ANSI_STREAM_HEADERS - defined by the results

TestForSSTREAM

    # - Test for std:: namespace support check if the compiler supports std:: on stl classes
      CMAKE_NO_ANSI_STRING_STREAM - defined by the results

TestForSTDNamespace
    Test for std:: namespace support check if the compiler supports std:: on stl classes
      CMAKE_NO_STD_NAMESPACE - defined by the results

UseEcos
    This module defines variables and macros required to build eCos application. This file contains the following macros: ECOS_ADD_INCLUDE_DIRECTORIES() - add the eCos include dirs ECOS_ADD_EXECUTABLE(name source1 ... sourceN ) - create an eCos executable ECOS_ADJUST_DIRECTORY(VAR source1 ... sourceN ) - adjusts the path of the source files and puts the result into VAR Macros for selecting the toolchain: ECOS_USE_ARM_ELF_TOOLS() - enable the ARM ELF toolchain for the directory where it is called ECOS_USE_I386_ELF_TOOLS() - enable the i386 ELF toolchain for the directory where it is called ECOS_USE_PPC_EABI_TOOLS() - enable the PowerPC toolchain for the directory where it is called It contains the following variables: ECOS_DEFINITIONS ECOSCONFIG_EXECUTABLE ECOS_CONFIG_FILE - defaults to ecos.ecc, if your eCos configuration file has a different name, adjust this variable for internal use only:
      ECOS_ADD_TARGET_LIB

UsePkgConfig
    obsolete pkg-config module for CMake Defines the following macros: PKGCONFIG(package includedir libdir linkflags cflags) Calling PKGCONFIG will fill the desired information into the 4 given arguments, e.g. PKGCONFIG(libart-2.0 LIBART_INCLUDE_DIR LIBART_LINK_DIR LIBART_LINK_FLAGS LIBART_CFLAGS) if pkg-config was NOT found or the specified software package doesn't exist, the variable will be empty when the function returns, otherwise they will contain the respective information

UseQt4
    Use Module for QT4 Sets up C and C++ to use Qt 4. It is assumed that FindQt.cmake has already been loaded. See FindQt.cmake for information on how to load Qt 4 into your CMake project.

UseSWIG
    SWIG module for CMake Defines the following macros:
       SWIG_ADD_MODULE(name language [ files ])
         - Define swig module with given name and specified language
       SWIG_LINK_LIBRARIES(name [ libraries ])
         - Link libraries to swig module All other macros are for internal use only. To get the actual name of the swig module, use: ${SWIG_MODULE_name_REAL_NAME}. Set Source files properties such as CPLUSPLUS and SWIG_FLAGS to specify special behavior of SWIG. Also global CMAKE_SWIG_FLAGS can be used to add special flags to all swig calls. Another special variable is CMAKE_SWIG_OUTDIR, it allows one to specify where to write all the swig generated module (swig -outdir option) The name-specific variable SWIG_MODULE_<name>_EXTRA_DEPS may be used to specify extra dependencies for the generated modules.

Use_wxWindows
    --------------------------------------------------- This convenience include finds if wxWindows is installed and set the appropriate libs, incdirs, flags etc. author Jan Woetzel <jw -at- mip.informatik.uni-kiel.de> (07/2003) USAGE:
       just include Use_wxWindows.cmake
       in your projects CMakeLists.txt INCLUDE( ${CMAKE_MODULE_PATH}/Use_wxWindows.cmake)
       if you are sure you need GL then SET(WXWINDOWS_USE_GL 1)
       *before* you include this file. 16.Feb.2004: changed INCLUDE to FIND_PACKAGE to read from users own non-system CMAKE_MODULE_PATH (Jan Woetzel JW) 07/2006: rewrite as FindwxWidgets.cmake, kept for backward compatibilty JW

UsewxWidgets
    Convenience include for using wxWidgets library Finds if wxWidgets is installed and set the appropriate libs, incdirs, flags etc. INCLUDE_DIRECTORIES, LINK_DIRECTORIES and ADD_DEFINITIONS are called. USAGE
      SET( wxWidgets_USE_LIBS gl xml xrc ) # optionally: more than wx std libs
      FIND_PACKAGE(wxWidgets REQUIRED)
      INCLUDE( ${xWidgets_USE_FILE} )
      ... add your targets here, e.g. ADD_EXECUTABLE/ ADD_LIBRARY ...
      TARGET_LINK_LIBRARIERS( <yourWxDependantTarget> ${wxWidgets_LIBRARIES}) DEPRECATED
      LINK_LIBRARIES is not called in favor of adding dependencies per target. AUTHOR
      Jan Woetzel <jw -at- mip.informatik.uni-kiel.de>

COPYRIGHT

Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

The names of Kitware, Inc., the Insight Consortium, or the names of any consortium members, or of any contributors, may not be used to endorse or promote products derived from this software without specific prior written permission.

Modified source versions must be plainly marked as such, and must not be misrepresented as being the original software.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

SEE ALSO

ccmake(1), cpack(1), ctest(1), cmakecommands(1), cmakecompat(1), cmakemodules(1), cmakeprops(1), cmakevars(1)

The following resources are available to get help using CMake:

Home Page
    http://www.cmake.org The primary starting point for learning about CMake.

Frequently Asked Questions
    http://www.cmake.org/Wiki/CMake_FAQ A Wiki is provided containing answers to frequently asked questions.

Online Documentation
    http://www.cmake.org/HTML/Documentation.html Links to available documentation may be found on this web page.

Mailing List
    http://www.cmake.org/HTML/MailingLists.html For help and discussion about using cmake, a mailing list is provided at cmake@cmake.org. The list is member-post-only but one may sign up on the CMake web page. Please first read the full documentation at http://www.cmake.org before posting questions to the list.

Summary of helpful links:
  Home: http://www.cmake.org
  Docs: http://www.cmake.org/HTML/Documentation.html
  Mail: http://www.cmake.org/HTML/MailingLists.html
  FAQ: http://www.cmake.org/Wiki/CMake_FAQ