Horizon
unit_preview.hpp
1#pragma once
2#include <gtkmm.h>
3#include <set>
4#include "common/common.hpp"
5#include "util/uuid.hpp"
6#include "preview_base.hpp"
7
8namespace horizon {
9class UnitPreview : public Gtk::Box, public PreviewBase {
10public:
11 UnitPreview(class IPool &pool);
12
13 void load(const class Unit *unit);
14
15private:
16 class IPool &pool;
17 const class Unit *unit = nullptr;
18 class PreviewCanvas *canvas_symbol = nullptr;
19 Gtk::ComboBoxText *combo_symbol = nullptr;
20 Gtk::Button *goto_symbol_button = nullptr;
21
22 void handle_symbol_sel();
23};
24} // namespace horizon
Definition: ipool.hpp:14
Definition: preview_base.hpp:9
Definition: preview_canvas.hpp:7
Definition: unit_preview.hpp:9
A Unit is the template for a Gate inside of an Entity.
Definition: unit.hpp:71