7#include <Vector/BLF/platform.h>
9#include <Vector/BLF/AbstractFile.h>
10#include <Vector/BLF/ObjectHeader.h>
12#include <Vector/BLF/vector_blf_export.h>
25 uint32_t calculateObjectSize()
const override;
35 uint32_t queueState {};
38 uint32_t reservedWaterMarkEvent {};
Definition AbstractFile.h:19
WATER_MARK_EVENT.
Definition WaterMarkEvent.h:20
QueueState
Definition WaterMarkEvent.h:28