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<page xmlns="http://projectmallard.org/1.0/" xmlns:its="http://www.w3.org/2005/11/its" type="topic" style="task" id="rules" xml:lang="eu"> <!-- the "its" line is allowing translations for medias -->

  <info>
    <link type="guide" xref="index#reversi"/>
    <revision pkgversion="3.36" version="0.2" date="2020-02-01" status="final"/>

    <credit type="author copyright">
      <name>Tiffany Antopolski</name>
      <email its:translate="no">tiffany.antpolski@gmail.com</email>
      <years>2012</years>
    </credit>
    <credit type="editor">
      <name>Michael Hill</name>
      <email its:translate="no">mdhillca@gmail.com</email>
    </credit>
    <credit type="editor">
      <name>Stephen Pearce</name>
      <email its:translate="no">me@stevepdp.org</email>
      <years>2015</years>
    </credit>
    <credit type="editor copyright">
      <name>Arnaud Bonatti</name>
      <email>arnaud.bonatti@gmail.com</email>
      <years>2020</years>
    </credit>

    <license href="https://creativecommons.org/licenses/by-sa/3.0/">
      <p>Creative Commons Share Alike 3.0</p>
    </license>
  </info>

  <title>Arauak</title>

  <p><em>Classic Reversi</em> and <em>Reverse Reversi</em> are boardgames opposing two players, called <em>Dark</em> and <em>Light</em>. Both games are using the same rules; only the end goal differs between them: in <em>Classic Reversi</em>, the goal is to finish with <em>more</em> pieces than the opponent; while in <em>Reverse Reversi</em>, it is to finish with <em>less</em> pieces.</p>

  <p>Both are played with pieces that are dark on one side and light on the other. <em>Dark</em> and <em>Light</em> play one after each other by adding on an empty tile a new piece of their color, trapping at least one opponent row of pieces; when pieces are captured that way, they are turned over to join the capturing player's forces.</p>

  <section id="game-start">
    <title>Joko-hasiera</title>

    <p>Reversi familiako jokoak 8x8 tamainako taulan jokatzen dira normalean. Jokoa lau piezarekin hasten da, bi pieza argi eta bi pieza ilun, taularen erdiguneko lau lauzatan kokatuta.</p>

    <p><app>Reversi</app> uses by default the most usual start position for the reversi game family, that is displayed on the following figure; but it also allows you to <link xref="start-position">vary start position</link> if you prefer.</p>

    <table>
      <tr>
        <td>
          <media type="image" mime="image/png" src="figures/usual-start.png" width="200" its:translate="no">
            <p its:translate="yes">Ohiko hasierako posizioa: argia-iluna, iluna-argia</p>
          </media>
        </td>
      </tr>
      <tr>
        <td>
          <p><em>Ohiko hasierako posizioa</em></p>
        </td>
      </tr>
    </table>

    <p><em>Iluna</em> lehena doa.</p>
  </section>

  <section id="during-game">
    <title>Jokoan zehar</title>

    <p>One player after the other –<em>Dark</em> playing first– places a tile of its color on the board in such a way that at least one row of opponent tiles is trapped between the newly placed piece and an already placed one of the same color.</p>

    <note><p>Kokatzea horizontala, bertikala edo zeharkakoa izan daiteke.</p></note>

    <p>Lauza kokatzen denean, kokatu berri den lauzaren eta gainerakoen arteko lauzen errenkada irauli egiten da eta jokalariaren kolorea hartzen dute. Lauzen errenkada anitz harrapatzen badira horrela, den-denak irauliko dira.</p>

    <p>Txanda batean ez badago mugimendu posiblerik, jokalariak paso egin behar du. Jokalariak ezin du paso egin mugimendu posible bat badago. Bi jokalarietako batek ere ezin badu mugitu, batez ere taula beteta dagoenean gertatzen dena, jokoa amaitu egingo da.</p>
  </section>

  <section id="game-end">
    <title>Jokoaren amaiera</title>

    <p>Jokalariek txandaka egiten dituzte mugimenduak, legezko mugimendu gehiagorik egin ezin den arte. Puntu horretan, jokoa amaitu egingo da.</p>

    <p>Jokoaren amaieran gehienetan taula beteta egoten da, baina ez beti. Edonola ere, irabazlea nor den erabakitzeko, bakoitzaren pieza kopurua zenbatzen da.</p>

    <p>If you are playing <em>Classic Reversi</em>, the winner is the player with the <em>most</em> pieces of his color on the board; if you are in a <em>Reverse Reversi</em> game, it is the opposite: the winner is the player with the <em>least</em> pieces on the board.</p>

    <p>Lauza argiak eta ilunak kopuru berean badaude, jokoa berdindu dela ebatziko da.</p>
  </section>

</page>
